Files
ofdgo/ofdgo_text.go
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2026-07-08 23:48:47 +08:00

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16 KiB
Go

// Copyright 2025-2026 肖其顿 (XIAO QI DUN)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ofdgo
import (
"image/color"
"strconv"
"strings"
"github.com/tdewolff/canvas"
"github.com/tdewolff/font"
)
// parseColorWithAlpha 解析带透明度的颜色
// 入参: val 颜色值, alpha 透明度
// 返回: color.Color 颜色对象
func parseColorWithAlpha(val string, alpha *int) color.Color {
parts := strings.Fields(val)
if len(parts) >= 3 {
r := parseColorComponent(parts[0])
g := parseColorComponent(parts[1])
b := parseColorComponent(parts[2])
a := 255
if alpha != nil {
a = *alpha
}
a = clampColor(a)
return color.RGBA{
R: uint8(clampColor(r) * a / 255),
G: uint8(clampColor(g) * a / 255),
B: uint8(clampColor(b) * a / 255),
A: uint8(a),
}
}
return color.Black
}
// parseColorComponent 解析颜色分量
// 入参: s 颜色分量
// 返回: int 颜色分量值
func parseColorComponent(s string) int {
s = strings.TrimSpace(s)
if strings.HasPrefix(s, "#") {
v, _ := strconv.ParseInt(strings.TrimPrefix(s, "#"), 16, 0)
return int(v)
}
v, _ := strconv.Atoi(s)
return v
}
// clampColor 限制颜色分量范围
// 入参: v 颜色分量
// 返回: int 颜色分量
func clampColor(v int) int {
if v < 0 {
return 0
}
if v > 255 {
return 255
}
return v
}
// mergeAlpha 合并透明度
// 入参: colorAlpha 颜色透明度, objectAlpha 对象透明度
// 返回: *int 合并后的透明度
func mergeAlpha(colorAlpha, objectAlpha *int) *int {
if colorAlpha == nil && objectAlpha == nil {
return nil
}
alpha := 255
if colorAlpha != nil {
alpha = *colorAlpha
}
if objectAlpha != nil {
alpha = alpha * *objectAlpha / 255
}
alpha = clampColor(alpha)
return &alpha
}
// withFillAlpha 合并填充色透明度
// 入参: fillColor 填充颜色节点, alpha 对象透明度
// 返回: *FillColor 合并后的填充颜色节点
func withFillAlpha(fillColor *FillColor, alpha *int) *FillColor {
if fillColor == nil || alpha == nil {
return fillColor
}
merged := *fillColor
merged.Alpha = mergeAlpha(fillColor.Alpha, alpha)
return &merged
}
// withStrokeAlpha 合并勾边色透明度
// 入参: strokeColor 勾边颜色节点, alpha 对象透明度
// 返回: *StrokeColor 合并后的勾边颜色节点
func withStrokeAlpha(strokeColor *StrokeColor, alpha *int) *StrokeColor {
if strokeColor == nil || alpha == nil {
return strokeColor
}
merged := *strokeColor
merged.Alpha = mergeAlpha(strokeColor.Alpha, alpha)
return &merged
}
// colorWithAlpha 合并颜色透明度
// 入参: c 颜色对象, alpha 对象透明度
// 返回: color.Color 合并后的颜色对象
func colorWithAlpha(c color.Color, alpha *int) color.Color {
if c == nil || alpha == nil {
return c
}
a := clampColor(*alpha)
rgba := colorToRGBA(c)
return color.RGBA{
R: uint8(int(rgba.R) * a / 255),
G: uint8(int(rgba.G) * a / 255),
B: uint8(int(rgba.B) * a / 255),
A: uint8(int(rgba.A) * a / 255),
}
}
// parseFillColor 解析填充颜色
// 入参: fillColor 填充颜色节点
// 返回: color.Color 颜色对象
func parseFillColor(fillColor *FillColor) color.Color {
if fillColor == nil {
return nil
}
if fillColor.Pattern != nil {
return nil
}
if fillColor.AxialShd != nil {
return parseAxialShdColor(fillColor.AxialShd, fillColor.Alpha)
}
if fillColor.RadialShd != nil {
return parseRadialShdColor(fillColor.RadialShd, fillColor.Alpha)
}
if strings.TrimSpace(fillColor.Value) != "" {
return parseColorWithAlpha(fillColor.Value, fillColor.Alpha)
}
return nil
}
// parseFillPaint 解析填充画刷
// 入参: fillColor 填充颜色节点, x X坐标, y Y坐标, pageH 页面高度, originX 原点X坐标, originY 原点Y坐标
// 返回: any 填充画刷
func parseFillPaint(fillColor *FillColor, x, y, pageH, originX, originY float64) any {
if fillColor == nil {
return nil
}
if fillColor.Pattern != nil {
return nil
}
if gradient := parseAxialShdGradient(fillColor.AxialShd, fillColor.Alpha, x, y, pageH, originX, originY); gradient != nil {
return gradient
}
if gradient := parseRadialShdGradient(fillColor.RadialShd, fillColor.Alpha, x, y, pageH, originX, originY); gradient != nil {
return gradient
}
if fillColor.AxialShd != nil {
return parseAxialShdColor(fillColor.AxialShd, fillColor.Alpha)
}
if fillColor.RadialShd != nil {
return parseRadialShdColor(fillColor.RadialShd, fillColor.Alpha)
}
if strings.TrimSpace(fillColor.Value) != "" {
return parseColorWithAlpha(fillColor.Value, fillColor.Alpha)
}
return nil
}
// parseStrokeColor 解析勾边颜色
// 入参: strokeColor 勾边颜色节点
// 返回: color.Color 颜色对象
func parseStrokeColor(strokeColor *StrokeColor) color.Color {
if strokeColor == nil {
return nil
}
if strokeColor.AxialShd != nil {
return parseAxialShdColor(strokeColor.AxialShd, strokeColor.Alpha)
}
if strokeColor.RadialShd != nil {
return parseRadialShdColor(strokeColor.RadialShd, strokeColor.Alpha)
}
if strings.TrimSpace(strokeColor.Value) != "" {
return parseColorWithAlpha(strokeColor.Value, strokeColor.Alpha)
}
return nil
}
// parseStrokePaint 解析勾边画刷
// 入参: strokeColor 勾边颜色节点, x X坐标, y Y坐标, pageH 页面高度, originX 原点X坐标, originY 原点Y坐标
// 返回: any 勾边画刷
func parseStrokePaint(strokeColor *StrokeColor, x, y, pageH, originX, originY float64) any {
if strokeColor == nil {
return nil
}
if gradient := parseAxialShdGradient(strokeColor.AxialShd, strokeColor.Alpha, x, y, pageH, originX, originY); gradient != nil {
return gradient
}
if gradient := parseRadialShdGradient(strokeColor.RadialShd, strokeColor.Alpha, x, y, pageH, originX, originY); gradient != nil {
return gradient
}
if strokeColor.AxialShd != nil {
return parseAxialShdColor(strokeColor.AxialShd, strokeColor.Alpha)
}
if strokeColor.RadialShd != nil {
return parseRadialShdColor(strokeColor.RadialShd, strokeColor.Alpha)
}
if strings.TrimSpace(strokeColor.Value) != "" {
return parseColorWithAlpha(strokeColor.Value, strokeColor.Alpha)
}
return nil
}
// textGlyph 绘制字形
type textGlyph struct {
Text string
GlyphID int
}
// textGlyphTransform 字符到字形变换
type textGlyphTransform struct {
CodeCount int
Glyphs []textGlyph
}
// textObjectGlyphTransforms 获取文本对象的字形变换
// 入参: fontID 字体ID, text 文本对象
// 返回: map[int]textGlyphTransform 文本位置到字形变换的映射
func (r *Renderer) textObjectGlyphTransforms(fontID string, text TextObject) map[int]textGlyphTransform {
if fontID == "" || len(text.CGTransform) == 0 {
return nil
}
result := make(map[int]textGlyphTransform)
for _, transform := range text.CGTransform {
ids := parseInts(transform.Glyphs)
glyphCount := len(ids)
if transform.GlyphCount > 0 && transform.GlyphCount < glyphCount {
glyphCount = transform.GlyphCount
}
if glyphCount == 0 {
continue
}
codeCount := transform.CodeCount
if codeCount <= 0 {
codeCount = 1
}
glyphs := make([]textGlyph, 0, glyphCount)
for i := 0; i < glyphCount; i++ {
glyphs = append(glyphs, r.textGlyphFromID(fontID, ids[i]))
}
result[transform.CodePosition] = textGlyphTransform{
CodeCount: codeCount,
Glyphs: glyphs,
}
}
if len(result) == 0 {
return nil
}
return result
}
// textCodeGlyphs 获取文本编码对应的绘制字形
// 入参: runes 文本字符, transforms 字形变换, codeOffset 文本编码偏移
// 返回: []textGlyph 绘制字形列表
func textCodeGlyphs(runes []rune, transforms map[int]textGlyphTransform, codeOffset int) []textGlyph {
if len(transforms) == 0 {
return textRuneGlyphs(runes)
}
glyphs := make([]textGlyph, 0, len(runes))
for i := 0; i < len(runes); {
if transform, ok := transforms[codeOffset+i]; ok && i+transform.CodeCount <= len(runes) {
glyphs = append(glyphs, transform.Glyphs...)
i += transform.CodeCount
continue
}
glyphs = append(glyphs, textGlyph{Text: string(runes[i]), GlyphID: -1})
i++
}
return glyphs
}
// textRuneGlyphs 转换文本字符为绘制字形
// 入参: runes 文本字符
// 返回: []textGlyph 绘制字形列表
func textRuneGlyphs(runes []rune) []textGlyph {
glyphs := make([]textGlyph, 0, len(runes))
for _, r := range runes {
glyphs = append(glyphs, textGlyph{Text: string(r), GlyphID: -1})
}
return glyphs
}
// textGlyphFromID 获取字形ID对应的绘制字形
// 入参: fontID 字体ID, glyphID 字形ID或CID
// 返回: textGlyph 绘制字形
func (r *Renderer) textGlyphFromID(fontID string, glyphID int) textGlyph {
if mapped, ok := r.fontGlyphRune(fontID, glyphID); ok {
return textGlyph{Text: string(mapped), GlyphID: -1}
}
return textGlyph{GlyphID: glyphID}
}
// textGlyphWidth 获取绘制字形宽度
// 入参: face 字体, glyph 绘制字形
// 返回: float64 字形宽度
func textGlyphWidth(face *canvas.FontFace, glyph textGlyph) float64 {
if glyph.GlyphID >= 0 && glyph.GlyphID <= 0xFFFF {
return face.MmPerEm * float64(face.Font.GlyphAdvance(uint16(glyph.GlyphID)))
}
return face.TextWidth(glyph.Text)
}
// textGlyphPath 获取绘制字形路径
// 入参: face 字体, glyph 绘制字形
// 返回: *canvas.Path 字形路径, float64 字形宽度
func textGlyphPath(face *canvas.FontFace, glyph textGlyph) (*canvas.Path, float64) {
if glyph.GlyphID < 0 || glyph.GlyphID > 0xFFFF {
return face.ToPath(glyph.Text)
}
p := &canvas.Path{}
glyphID := uint16(glyph.GlyphID)
_ = face.Font.GlyphPath(p, glyphID, face.PPEM(canvas.DefaultResolution), 0, 0, face.MmPerEm, font.NoHinting)
if face.FauxBold != 0 {
d := face.FauxBold * face.Size
if face.Font.IsTrueType {
d = -d
}
origFastStroke := canvas.FastStroke
canvas.FastStroke = true
p = p.Offset(d, canvas.Tolerance)
canvas.FastStroke = origFastStroke
}
if face.FauxItalic != 0 {
p = p.Transform(canvas.Identity.Shear(face.FauxItalic, 0))
}
return p, face.MmPerEm * float64(face.Font.GlyphAdvance(glyphID))
}
// fontGlyphRune 获取字形ID对应的包装字体字符
// 入参: fontID 字体ID, glyphID 字形ID或CID
// 返回: rune 包装字体字符, bool 是否存在
func (r *Renderer) fontGlyphRune(fontID string, glyphID int) (rune, bool) {
if glyphID < 0 || glyphID > 0xFFFF {
return 0, false
}
id := uint16(glyphID)
if r.FontCIDMap != nil {
if mapping := r.FontCIDMap[fontID]; mapping != nil {
if mapped, ok := mapping[id]; ok {
return mapped, true
}
}
}
if r.FontGIDMap != nil {
if mapping := r.FontGIDMap[fontID]; mapping != nil {
if mapped, ok := mapping[id]; ok {
return mapped, true
}
}
}
return 0, false
}
// textGlyphAdvanceLimit 获取显式字形推进宽度
// 入参: dxs X方向偏移, dys Y方向偏移, xs X坐标列表, index 字形索引, count 字形数量, currentX 当前X坐标
// 返回: float64 推进宽度
func textGlyphAdvanceLimit(dxs, dys, xs []float64, index int, count int, currentX float64) float64 {
if index+1 >= count || len(dys) > 0 {
return 0
}
if index+1 < len(xs) {
if advance := xs[index+1] - currentX; advance > 0 {
return advance
}
}
if advance, ok := textDelta(dxs, index); ok && advance > 0 {
return advance
}
return 0
}
// textCodePositioned 判断文本编码是否带显式定位
// 入参: textCode 文本编码
// 返回: bool 是否带显式定位
func textCodePositioned(textCode TextCode) bool {
return strings.TrimSpace(textCode.DeltaX) != "" ||
strings.TrimSpace(textCode.DeltaY) != "" ||
len(parseFloats(textCode.X)) > 1 ||
len(parseFloats(textCode.Y)) > 1
}
// textDelta 获取文本偏移量
// 入参: deltas 偏移量数组, index 偏移量索引
// 返回: float64 偏移量, bool 是否存在
func textDelta(deltas []float64, index int) (float64, bool) {
if len(deltas) == 0 {
return 0, false
}
if index < len(deltas) {
return deltas[index], true
}
return deltas[len(deltas)-1], true
}
// textCodeRunes 获取文本编码字符
// 入参: value 文本编码内容
// 返回: []rune 文本字符
func textCodeRunes(value string) []rune {
if strings.ContainsAny(value, "\r\n") {
value = strings.TrimSpace(value)
}
return []rune(value)
}
// parseAxialShdColor 解析轴向渐变颜色
// 入参: axialShd 轴向渐变节点, alpha 透明度
// 返回: color.Color 颜色对象
func parseAxialShdColor(axialShd *AxialShd, alpha *int) color.Color {
if axialShd != nil {
for _, segment := range axialShd.Segment {
if strings.TrimSpace(segment.Color.Value) == "" {
continue
}
if alpha == nil {
alpha = segment.Color.Alpha
}
return parseColorWithAlpha(segment.Color.Value, alpha)
}
}
return color.Black
}
// parseAxialShdGradient 解析轴向渐变
// 入参: axialShd 轴向渐变节点, alpha 透明度, x X坐标, y Y坐标, pageH 页面高度, originX 原点X坐标, originY 原点Y坐标
// 返回: canvas.Gradient 渐变对象
func parseAxialShdGradient(axialShd *AxialShd, alpha *int, x, y, pageH, originX, originY float64) canvas.Gradient {
if axialShd == nil {
return nil
}
start := parseFloats(axialShd.StartPoint)
end := parseFloats(axialShd.EndPoint)
if len(start) < 2 || len(end) < 2 {
return nil
}
grad := canvas.NewGradient()
for _, segment := range axialShd.Segment {
if strings.TrimSpace(segment.Color.Value) == "" {
continue
}
segmentAlpha := alpha
if segmentAlpha == nil {
segmentAlpha = segment.Color.Alpha
}
grad.Add(segment.Position, colorToRGBA(parseColorWithAlpha(segment.Color.Value, segmentAlpha)))
}
if len(grad) == 0 {
return nil
}
startPoint := canvas.Point{X: x + start[0] - originX, Y: pageH - (y + start[1]) - originY}
endPoint := canvas.Point{X: x + end[0] - originX, Y: pageH - (y + end[1]) - originY}
if startPoint.Equals(endPoint) {
return nil
}
return grad.ToLinear(startPoint, endPoint)
}
// parseRadialShdColor 解析径向渐变颜色
// 入参: radialShd 径向渐变节点, alpha 透明度
// 返回: color.Color 颜色对象
func parseRadialShdColor(radialShd *RadialShd, alpha *int) color.Color {
if radialShd != nil {
for _, segment := range radialShd.Segment {
if strings.TrimSpace(segment.Color.Value) == "" {
continue
}
if alpha == nil {
alpha = segment.Color.Alpha
}
return parseColorWithAlpha(segment.Color.Value, alpha)
}
}
return color.Black
}
// parseRadialShdGradient 解析径向渐变
// 入参: radialShd 径向渐变节点, alpha 透明度, x X坐标, y Y坐标, pageH 页面高度, originX 原点X坐标, originY 原点Y坐标
// 返回: canvas.Gradient 渐变对象
func parseRadialShdGradient(radialShd *RadialShd, alpha *int, x, y, pageH, originX, originY float64) canvas.Gradient {
if radialShd == nil || radialShd.EndRadius <= 0 {
return nil
}
start := parseFloats(radialShd.StartPoint)
end := parseFloats(radialShd.EndPoint)
if len(start) < 2 || len(end) < 2 {
return nil
}
grad := canvas.NewGradient()
for _, segment := range radialShd.Segment {
if strings.TrimSpace(segment.Color.Value) == "" {
continue
}
segmentAlpha := alpha
if segmentAlpha == nil {
segmentAlpha = segment.Color.Alpha
}
grad.Add(segment.Position, colorToRGBA(parseColorWithAlpha(segment.Color.Value, segmentAlpha)))
}
if len(grad) == 0 {
return nil
}
startPoint := canvas.Point{X: x + start[0] - originX, Y: pageH - (y + start[1]) - originY}
endPoint := canvas.Point{X: x + end[0] - originX, Y: pageH - (y + end[1]) - originY}
return grad.ToRadial(startPoint, radialShd.StartRadius, endPoint, radialShd.EndRadius)
}
// colorToRGBA 转换颜色对象
// 入参: c 颜色对象
// 返回: color.RGBA RGBA颜色
func colorToRGBA(c color.Color) color.RGBA {
if rgba, ok := c.(color.RGBA); ok {
return rgba
}
r, g, b, a := c.RGBA()
return color.RGBA{R: uint8(r >> 8), G: uint8(g >> 8), B: uint8(b >> 8), A: uint8(a >> 8)}
}
// GetDeltaX 获取X轴偏移量数组
// 返回: []float64 偏移量数组
func (tc *TextCode) GetDeltaX() []float64 {
return parseFloats(tc.DeltaX)
}
// GetDeltaY 获取Y轴偏移量数组
// 返回: []float64 偏移量数组
func (tc *TextCode) GetDeltaY() []float64 {
return parseFloats(tc.DeltaY)
}