Files
ofdgo/ofdgo_editor_batch.go
T
2026-09-30 11:44:15 +08:00

761 lines
25 KiB
Go

// Copyright 2025-2026 肖其顿 (XIAO QI DUN)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ofdgo
import (
"cmp"
"fmt"
"reflect"
"slices"
"strconv"
)
// editorObjectPosition 对象所属图层及层内索引
type editorObjectPosition struct {
layer int
index int
}
// ObjectPosition 对象在图层或页块直接成员中的位置,Index从0开始,Count不含嵌套页块的对象
type ObjectPosition struct {
Layer string
Container string
Index int
Count int
}
// ObjectInfo 对象的编辑能力及直接容器位置
type ObjectInfo struct {
Capabilities ObjectCapabilities
Position ObjectPosition
}
// Objects 按绘制顺序获取选区的独立快照,保留编辑中的段落信息
// 入参: page 页面索引, ids 对象标识,不得重复
// 返回: []GraphicObject 独立对象副本, error 错误信息
func (e *Editor) Objects(page int, ids []string) ([]GraphicObject, error) {
_, indexes, err := e.selectedObjects(page, ids)
if err != nil {
return nil, err
}
slices.SortFunc(indexes, compareEditorPosition)
objects := make([]GraphicObject, len(indexes))
orderable := make(map[*editorXML]bool)
for i, index := range indexes {
object := e.pages[page].Content.Layer[index.layer].Objects[index.index]
capability := e.objectCapabilities(object, orderable)
if !capability.Copy {
return nil, fmt.Errorf("object %q cannot be copied: %w", editorObjectID(object), capability.editError())
}
objects[i], err = cloneEditorObject(object)
if err != nil {
return nil, err
}
objects[i].origin = e.objectOrigin(editorObjectID(object))
}
return objects, nil
}
// CopyObjects 将对象快照按输入顺序复制到目标页并平移,分配新ID,提交一次撤销记录
// 对象引用当前Editor已注册的资源,保留段落信息,不修改输入快照
// 入参: page 目标页面索引, objects 对象快照, dx、dy 毫米位移
// 返回: []string 按绘制顺序排列的新对象标识, error 错误信息
func (e *Editor) CopyObjects(page int, objects []GraphicObject, dx, dy float64) ([]string, error) {
if !finite(dx) || !finite(dy) {
return nil, fmt.Errorf("copy requires finite offsets")
}
_, err := e.page(page)
if err != nil {
return nil, err
}
if len(objects) == 0 {
return nil, nil
}
if err := e.prepareSourceIDs(); err != nil {
return nil, err
}
prepared := make([]GraphicObject, len(objects))
origins := make([]*editorObjectOrigin, len(objects))
result := make([]string, len(objects))
maximum := e.maxID + len(objects)
for i, object := range objects {
result[i] = strconv.Itoa(e.maxID + i + 1)
object, err := e.prepareCopiedObject(result[i], object)
if err != nil {
return nil, err
}
if dx != 0 || dy != 0 {
object, err = transformEditorObject(object, dx, dy, 1)
if err != nil {
return nil, err
}
if err = validateEditorGeometry(object); err != nil {
return nil, err
}
}
prepared[i], origins[i], err = e.copyObjectOrigin(objects[i], object, &maximum)
if err != nil {
return nil, err
}
}
e.maxID = maximum
for i, origin := range origins {
if origin != nil {
e.setObjectOrigin(result[i], origin)
}
}
layers := copyEditorPage(e.pages[page]).Content.Layer
target := 0
if e.originalPage(page) {
target = len(e.source.pages[e.pages[page].ID].original.Content.Layer)
}
if target < len(layers) {
target = len(layers) - 1
}
for i, object := range prepared {
style := e.copiedLayerStyle(objects[i])
if target == len(layers) || layers[target].DrawParam != style {
layers = append(layers, Layer{ID: e.nextID(), Type: "Body", DrawParam: style})
target = len(layers) - 1
}
layers[target].Objects = append(layers[target].Objects, object)
}
e.replaceLayers(page, layers)
return result, nil
}
// PageObjectInfo 批量获取页面对象能力与位置,不重复扫描同一容器
// 每次按当前页面计算,变更和撤销后无需失效旧缓存
// 入参: page 页面索引
// 返回: map[string]ObjectInfo 对象标识与信息, error 错误信息
func (e *Editor) PageObjectInfo(page int) (map[string]ObjectInfo, error) {
content, err := e.page(page)
if err != nil {
return nil, err
}
result := make(map[string]ObjectInfo)
orderable := make(map[*editorXML]bool)
for i := range content.Content.Layer {
layer := &content.Content.Layer[i]
nodes := e.objectOrderNodes(page, layer)
groups := make(map[*editorXML][]string)
for _, object := range layer.Objects {
id := editorObjectID(object)
parent := e.objectOrderParent(nodes, id)
groups[parent] = append(groups[parent], id)
if id != "" {
result[id] = ObjectInfo{Capabilities: e.objectCapabilities(object, orderable)}
}
}
for parent, ids := range groups {
container := layer.ID
if parent != nil {
container = parent.attr("ID")
}
for index, id := range ids {
if id == "" {
continue
}
info := result[id]
info.Position = ObjectPosition{Layer: layer.ID, Container: container, Index: index, Count: len(ids)}
result[id] = info
}
}
}
return result, nil
}
// ObjectPosition 获取对象的直接容器及排序位置
// 入参: page 页面索引, id 对象标识
// 返回: ObjectPosition 对象位置, error 错误信息
func (e *Editor) ObjectPosition(page int, id string) (ObjectPosition, error) {
layer, _, err := e.findObject(page, id)
if err != nil {
return ObjectPosition{}, err
}
parent, indexes := e.objectOrderIndexes(page, layer, id)
position := ObjectPosition{Layer: layer.ID, Container: layer.ID, Count: len(indexes)}
if parent != nil {
position.Container = parent.attr("ID")
}
for i, index := range indexes {
if editorObjectID(layer.Objects[index]) == id {
position.Index = i
break
}
}
return position, nil
}
// OrderObjects 调整同一图层或页块内选区的绘制顺序,保留各组选中及未选中对象的相对顺序
// 入参: page 页面索引, ids 对象标识, order 为up、down、top或bottom
// 返回: error 错误信息
func (e *Editor) OrderObjects(page int, ids []string, order string) error {
if !slices.Contains([]string{"up", "down", "top", "bottom"}, order) {
return fmt.Errorf("invalid object order %q", order)
}
selectedObjects, indexes, err := e.selectedObjects(page, ids)
if err != nil || len(indexes) == 0 {
return err
}
layer := &e.pages[page].Content.Layer[indexes[0].layer]
_, siblings := e.objectOrderIndexes(page, layer, ids[0])
orderable := make(map[*editorXML]bool)
for i, object := range selectedObjects {
capability := e.objectCapabilities(object, orderable)
if !capability.Order || indexes[i].layer != indexes[0].layer || !slices.Contains(siblings, indexes[i].index) {
return fmt.Errorf("ordering requires editable objects in the same container")
}
}
layers := copyEditorPage(e.pages[page]).Content.Layer
objects := make([]GraphicObject, len(siblings))
for i, index := range siblings {
objects[i] = layer.Objects[index]
}
selected := make([]bool, len(objects))
for _, index := range indexes {
selected[slices.Index(siblings, index.index)] = true
}
orderEditorObjects(objects, selected, order)
for i, index := range siblings {
layers[indexes[0].layer].Objects[index] = objects[i]
}
e.replaceLayers(page, layers)
return nil
}
// DistributeObjects 按可见范围等距分布同页对象,固定两端对象,保留绘制顺序
// 不足三个对象时不修改;允许负间距,无法保持位置顺序的重叠布局返回错误
// 入参: page 页面索引, ids 对象标识, axis 为horizontal或vertical
// 返回: error 错误信息
func (e *Editor) DistributeObjects(page int, ids []string, axis string) error {
if axis != "horizontal" && axis != "vertical" {
return fmt.Errorf("invalid distribution axis %q", axis)
}
objects, indexes, err := e.selectedObjects(page, ids)
if err != nil || len(objects) < 3 {
return err
}
boxes, err := e.objectBounds(page, objects)
if err != nil {
return err
}
matrices, err := editorDistribution(boxes, indexes, axis)
if err != nil {
return err
}
var updates []GraphicObject
for i, matrix := range matrices {
if matrix == IdentityMatrix {
continue
}
object, err := cloneEditorObject(objects[i])
if err != nil {
return err
}
object, err = e.transformObject(object, matrix.e, matrix.f, 1)
if err != nil {
return err
}
updates = append(updates, object)
}
return e.updateObjects(page, updates, true)
}
// UpdateObjects 原子替换同页对象,按各对象ID定位,全部校验通过后提交一次历史记录
// 入参: page 页面索引, objects 新对象内容,ID不得重复
// 返回: error 错误信息
func (e *Editor) UpdateObjects(page int, objects []GraphicObject) error {
return e.updateObjects(page, objects, false)
}
// TransformObjects 同页对象以页面原点等比缩放后统一平移,保持相对位置,一次撤销恢复全部
// 入参: page 页面索引, ids 对象标识, dx、dy 位移, scale 正缩放比例
// 返回: error 错误信息
func (e *Editor) TransformObjects(page int, ids []string, dx, dy, scale float64) error {
if !finite(dx) || !finite(dy) || !finite(scale) || scale <= 0 {
return fmt.Errorf("transform requires finite offsets and a positive finite scale")
}
objects, _, err := e.selectedObjects(page, ids)
if err != nil {
return err
}
if dx == 0 && dy == 0 && scale == 1 {
return nil
}
return e.transformObjects(page, objects, func(object GraphicObject) (GraphicObject, error) {
if e.originalPage(page) {
if err := validateEditorGeometry(object); err != nil {
return GraphicObject{}, err
}
}
return e.transformObject(object, dx, dy, scale)
})
}
// AlignObjects 单对象对齐页面,多对象相互对齐至选区边界,文字采用实际字形范围
// 入参: page 页面索引, ids 对象标识, alignment 为left、center、right、top、middle或bottom
// 返回: error 错误信息
func (e *Editor) AlignObjects(page int, ids []string, alignment string) error {
if !slices.Contains([]string{"left", "center", "right", "top", "middle", "bottom"}, alignment) {
return fmt.Errorf("invalid alignment %q", alignment)
}
objects, _, err := e.selectedObjects(page, ids)
if err != nil || len(objects) == 0 {
return err
}
boxes, err := e.objectBounds(page, objects)
if err != nil {
return err
}
target, _ := ParseBox(e.pages[page].Area.PhysicalBox)
if len(objects) > 1 {
target = Box{}
for _, box := range boxes {
target = unionTextBox(target, box)
}
}
for i, box := range boxes {
matrix := editorAlignment(box, target, alignment)
objects[i], err = cloneEditorObject(objects[i])
if err != nil {
return err
}
objects[i], err = e.transformObject(objects[i], matrix.e, matrix.f, 1)
if err != nil {
return err
}
}
return e.updateObjects(page, objects, true)
}
// DeleteObjects 原子删除同页对象,保留其余对象顺序,一次撤销恢复全部
// 入参: page 页面索引, ids 对象标识
// 返回: error 错误信息
func (e *Editor) DeleteObjects(page int, ids []string) error {
objects, indexes, err := e.selectedObjects(page, ids)
if err != nil || len(indexes) == 0 {
return err
}
orderable := make(map[*editorXML]bool)
for _, object := range objects {
capability := e.objectCapabilities(object, orderable)
if !capability.Delete {
return fmt.Errorf("object %q cannot be deleted: %w", editorObjectID(object), capability.editError())
}
}
layers := copyEditorPage(e.pages[page]).Content.Layer
slices.SortFunc(indexes, compareEditorPosition)
for _, index := range slices.Backward(indexes) {
layer := &layers[index.layer]
layer.Objects = slices.Delete(layer.Objects, index.index, index.index+1)
}
e.replaceLayers(page, layers)
return nil
}
// compareEditorPosition 比较对象在页面结构中的先后顺序
// 入参: a、b 对象位置
// 返回: int 比较结果
func compareEditorPosition(a, b editorObjectPosition) int {
if value := cmp.Compare(a.layer, b.layer); value != 0 {
return value
}
return cmp.Compare(a.index, b.index)
}
// objectOrderIndexes 获取同一直接容器的对象索引,不跨越图层或页块
// 入参: page 页面索引, layer 图层, id 对象标识
// 返回: *editorXML 原始容器, []int 对象索引
func (e *Editor) objectOrderIndexes(page int, layer *Layer, id string) (*editorXML, []int) {
nodes := e.objectOrderNodes(page, layer)
parent := e.objectOrderParent(nodes, id)
var indexes []int
for i, object := range layer.Objects {
if e.objectOrderParent(nodes, editorObjectID(object)) == parent {
indexes = append(indexes, i)
}
}
return parent, indexes
}
// objectOrderNodes 获取原图层中的对象节点
// 入参: page 页面索引, layer 当前图层
// 返回: map[string]*editorXML 原节点映射
func (e *Editor) objectOrderNodes(page int, layer *Layer) map[string]*editorXML {
if e.originalPage(page) {
source := e.source.pages[e.pages[page].ID]
if slices.ContainsFunc(source.original.Content.Layer, func(original Layer) bool { return original.ID == layer.ID }) {
return source.nodes
}
}
return nil
}
// objectOrderParent 获取对象的原始直接容器,新对象沿用所在图层
// 入参: nodes 原节点映射, id 对象标识
// 返回: *editorXML 原始容器
func (e *Editor) objectOrderParent(nodes map[string]*editorXML, id string) *editorXML {
if nodes != nil {
if node := nodes[id]; node != nil {
return node.parent
} else if origin := e.objectOrigin(id); origin != nil {
return origin.node.parent
}
}
return nil
}
// orderEditorObjects 调整选区层级,保持选中及未选中对象各自的相对顺序
// 入参: objects 同容器对象, selected 选中状态, order 排序方向
func orderEditorObjects[T any](objects []T, selected []bool, order string) {
switch order {
case "up":
for i := len(objects) - 2; i >= 0; i-- {
if selected[i] && !selected[i+1] {
objects[i], objects[i+1] = objects[i+1], objects[i]
selected[i], selected[i+1] = false, true
}
}
case "down":
for i := 1; i < len(objects); i++ {
if selected[i] && !selected[i-1] {
objects[i], objects[i-1] = objects[i-1], objects[i]
selected[i], selected[i-1] = false, true
}
}
default:
ordered := make([]T, 0, len(objects))
for _, takeSelected := range []bool{order == "bottom", order != "bottom"} {
for i, object := range objects {
if selected[i] == takeSelected {
ordered = append(ordered, object)
}
}
}
copy(objects, ordered)
}
}
// editorDistribution 计算等间距平移,位置相同时按原绘制顺序排序
// 入参: boxes 可见范围, indexes 绘制位置, axis 分布方向
// 返回: []Matrix 页面平移, error 错误信息
func editorDistribution(boxes []Box, indexes []editorObjectPosition, axis string) ([]Matrix, error) {
matrices := make([]Matrix, len(boxes))
for i := range matrices {
matrices[i] = IdentityMatrix
}
if len(boxes) < 3 {
return matrices, nil
}
positions, sizes := make([]float64, len(boxes)), make([]float64, len(boxes))
order := make([]int, len(boxes))
total := 0.0
for i, box := range boxes {
positions[i], sizes[i] = box.X, box.W
if axis == "vertical" {
positions[i], sizes[i] = box.Y, box.H
}
order[i] = i
total += sizes[i]
}
slices.SortFunc(order, func(i, j int) int {
if c := cmp.Compare(positions[i], positions[j]); c != 0 {
return c
}
return compareEditorPosition(indexes[i], indexes[j])
})
first, last := order[0], order[len(order)-1]
gap := (positions[last] + sizes[last] - positions[first] - total) / float64(len(order)-1)
for i, index := range order[:len(order)-1] {
step := sizes[index] + gap
if geometryEqual(step, 0) {
step = 0
}
if step < 0 || step == 0 && compareEditorPosition(indexes[index], indexes[order[i+1]]) > 0 {
return nil, fmt.Errorf("overlap prevents ordered equal-gap distribution")
}
}
next := positions[first] + sizes[first] + gap
for _, index := range order[1 : len(order)-1] {
position := next
next += sizes[index] + gap
if geometryEqual(position, positions[index]) {
continue
}
dx, dy := position-positions[index], 0.0
if axis == "vertical" {
dx, dy = 0, dx
}
matrices[index] = TranslationMatrix(dx, dy)
}
return matrices, nil
}
// replaceLayers 替换图层容器,隔离历史快照与后续的增删、排序操作
// 入参: page 页面索引, layers 新图层列表
func (e *Editor) replaceLayers(page int, layers []Layer) {
before := copyEditorPage(e.pages[page]).Content.Layer
if reflect.DeepEqual(before, layers) {
return
}
after := copyEditorPage(PageContent{Content: Content{Layer: layers}}).Content.Layer
apply := func(e *Editor, layers []Layer) {
e.pages[page].Content.Layer = copyEditorPage(PageContent{Content: Content{Layer: layers}}).Content.Layer
}
apply(e, after)
if change := e.recordChange(); change != nil {
change.undo = func(e *Editor) { apply(e, before) }
change.redo = func(e *Editor) { apply(e, after) }
}
}
// updateObjects 校验内容更新或几何与外观变换,原子提交跨图层选区
// 入参: page 页面索引, objects 新对象, preserveContent 是否保留原内容
// 返回: error 错误信息
func (e *Editor) updateObjects(page int, objects []GraphicObject, preserveContent bool) error {
return e.updateObjectOrigins(page, objects, preserveContent, nil)
}
// updateObjectOrigins 原子提交对象及原文来源,撤销时一并恢复
// 入参: page 页面索引, objects 新对象, preserveContent 是否保留原内容, origins 新原文来源
// 返回: error 错误信息
func (e *Editor) updateObjectOrigins(page int, objects []GraphicObject, preserveContent bool, origins map[string]*editorObjectOrigin) error {
ids := make([]string, len(objects))
for i, object := range objects {
ids[i] = editorObjectID(object)
}
before, indexes, err := e.selectedObjects(page, ids)
if err != nil {
return err
}
after := make([]GraphicObject, len(objects))
var beforeOrigins, afterOrigins map[string]*editorObjectOrigin
orderable := make(map[*editorXML]bool)
for i, object := range objects {
object.origin = nil
preserved := preserveContent
origin := e.objectOrigin(ids[i])
if origin != nil {
capability := e.objectCapabilities(before[i], orderable)
if !capability.Transform {
return fmt.Errorf("object %q is read-only for this operation: %w", ids[i], capability.editError())
}
if !preserved && !capability.Update && editorPreservedObject(before[i], object) && capability.Paint {
if err := e.validatePreservedAppearance(before[i], object); err != nil {
return err
}
preserved = true
}
if !preserved && !editorXMLSupported(origin.node) {
return capability.editError()
}
}
if preserved && origin != nil {
if err := validateEditorGeometry(object); err != nil {
return err
}
after[i] = cloneEditorData(object)
if before[i].Type != object.Type {
data, err := editorObjectXML(object)
if err != nil {
return err
}
root, err := parseEditorXML(data)
if err != nil {
return err
}
root.parent = origin.node.parent
if beforeOrigins == nil {
beforeOrigins = make(map[string]*editorObjectOrigin)
afterOrigins = make(map[string]*editorObjectOrigin)
}
beforeOrigins[ids[i]] = origin
afterOrigins[ids[i]] = &editorObjectOrigin{page: origin.page, data: data, node: root, object: object}
}
} else {
after[i], err = e.prepareObject(ids[i], object)
if err != nil {
return err
}
if e.originalPage(page) {
after[i], err = e.resolveEditorStyle(after[i], e.pages[page].Content.Layer[indexes[i].layer].DrawParam)
if err != nil {
return err
}
}
}
if next := origins[ids[i]]; next != nil {
if beforeOrigins == nil {
beforeOrigins = make(map[string]*editorObjectOrigin)
afterOrigins = make(map[string]*editorObjectOrigin)
}
beforeOrigins[ids[i]], afterOrigins[ids[i]] = origin, next
}
}
if reflect.DeepEqual(before, after) && len(afterOrigins) == 0 {
return nil
}
apply := func(e *Editor, objects []GraphicObject, origins map[string]*editorObjectOrigin) {
for i, index := range indexes {
e.pages[page].Content.Layer[index.layer].Objects[index.index] = objects[i]
}
for id, origin := range origins {
e.setObjectOrigin(id, origin)
}
}
apply(e, after, afterOrigins)
if change := e.recordChange(); change != nil {
change.undo = func(e *Editor) { apply(e, before, beforeOrigins) }
change.redo = func(e *Editor) { apply(e, after, afterOrigins) }
}
return nil
}
// editorAlignment 计算对象范围到目标边缘或中心的平移
// 入参: box 对象范围, target 目标范围, alignment 对齐方式
// 返回: Matrix 页面平移
func editorAlignment(box, target Box, alignment string) Matrix {
matrix := IdentityMatrix
switch alignment {
case "left":
matrix.e = target.X - box.X
case "center":
matrix.e = target.X + (target.W-box.W)/2 - box.X
case "right":
matrix.e = target.X + target.W - box.W - box.X
case "top":
matrix.f = target.Y - box.Y
case "middle":
matrix.f = target.Y + (target.H-box.H)/2 - box.Y
case "bottom":
matrix.f = target.Y + target.H - box.H - box.Y
}
if geometryEqual(matrix.e, 0) {
matrix.e = 0
}
if geometryEqual(matrix.f, 0) {
matrix.f = 0
}
return matrix
}
// selectedObjects 校验同页选择,返回内部只读对象与对应索引
// 入参: page 页面索引, ids 对象标识,不得重复
// 返回: []GraphicObject 所选对象, []editorObjectPosition 图层和对象索引, error 错误信息
func (e *Editor) selectedObjects(page int, ids []string) ([]GraphicObject, []editorObjectPosition, error) {
content, err := e.page(page)
if err != nil {
return nil, nil, err
}
objects := make([]GraphicObject, len(ids))
indexes := make([]editorObjectPosition, len(ids))
if len(ids) == 0 {
return objects, indexes, nil
}
selected := make(map[string]int, len(ids))
for i, id := range ids {
if _, exists := selected[id]; exists {
return nil, nil, fmt.Errorf("duplicate object %q", id)
}
selected[id] = i
}
for i, layer := range content.Content.Layer {
for j, object := range layer.Objects {
id := editorObjectID(object)
if index, ok := selected[id]; ok && id != "" {
objects[index] = object
indexes[index] = editorObjectPosition{i, j}
delete(selected, id)
if len(selected) == 0 {
return objects, indexes, nil
}
}
}
}
for _, id := range ids {
if _, missing := selected[id]; missing {
return nil, nil, fmt.Errorf("object %q not found on page %d", id, page)
}
}
return objects, indexes, nil
}
// editorObjectID 获取可创作对象的标准标识
// 入参: object 图形对象
// 返回: string 对象标识,不支持的类型返回空字符串
func editorObjectID(object GraphicObject) string {
switch object.Type {
case "TextObject":
return object.TextObject.ID
case "PathObject":
return object.PathObject.ID
case "ImageObject":
return object.ImageObject.ID
case "CompositeObject", "CompositeGraphicUnit":
return object.CompositeGraphicUnit.ID
}
return ""
}
// objectBounds 批量获取对齐范围,复用同一渲染器的资源和字形缓存
// 入参: page 页面索引, objects 待度量的对象
// 返回: []Box 对象范围, error 错误信息
func (e *Editor) objectBounds(page int, objects []GraphicObject) ([]Box, error) {
orderable := make(map[*editorXML]bool)
for _, object := range objects {
capability := e.objectCapabilities(object, orderable)
if !capability.Arrange {
return nil, fmt.Errorf("object %q cannot be arranged: %w", editorObjectID(object), capability.editError())
}
}
reader, err := e.Reader()
if err != nil {
return nil, err
}
defer reader.Close()
if _, err := reader.PageContentByIndex(page); err != nil {
return nil, err
}
renderer := e.newRenderer(reader)
objectLayers := make(map[string]int, len(objects))
for _, object := range objects {
objectLayers[editorObjectID(object)] = -1
}
for i, layer := range e.pages[page].Content.Layer {
for _, object := range layer.Objects {
id := editorObjectID(object)
if index, wanted := objectLayers[id]; wanted && index < 0 {
objectLayers[id] = i
}
}
}
boxes := make([]Box, len(objects))
for i, object := range objects {
layer := objectLayers[editorObjectID(object)]
if layer < 0 {
return nil, fmt.Errorf("object %q not found on page %d", editorObjectID(object), page)
}
boxes[i], err = renderer.ObjectBounds(object, e.pages[page].Content.Layer[layer].DrawParam)
if err != nil {
return nil, err
}
if boxes[i].W <= 0 || boxes[i].H <= 0 {
return nil, fmt.Errorf("object %q has no visible bounds", editorObjectID(object))
}
}
return boxes, nil
}