Files
ofdgo/ofdgo_text_position.go

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// Copyright 2025-2026 肖其顿 (XIAO QI DUN)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ofdgo
import (
"math"
"slices"
"strconv"
"strings"
"unicode"
)
// TextPositioner 按OFD坐标及增量定位连续字形,不依赖字体或绘图库
type TextPositioner struct {
xs, ys, dxs, dys textPositionValues
current Point
started bool
}
// textPositionValues 按需读取定位数值及重复位移,不展开重复数组
type textPositionValues struct {
data string
value float64
repeat int
compressed bool
present bool
}
// textLineScanner 顺序判断文本段换行,复用继承坐标和字符到字形的变换
type textLineScanner struct {
size float64
enabled bool
started bool
firstX string
previous TextCode
offset int
pending []CGTransform
transforms map[int][2]int
}
// textCodeOrigins 按标准继承文本段原点,首段缺失坐标时以零横坐标和字体上升高度容错恢复
// 入参: codes 文本段, ascent 对象坐标系下的字体上升高度
// 返回: []TextCode 定位文本段,不修改原始数据
func textCodeOrigins(codes []TextCode, ascent float64) []TextCode {
for i, code := range codes {
if code.X != "" && code.Y != "" {
continue
}
result := slices.Clone(codes)
var x, y string
if i > 0 {
x, y = codes[i-1].X, codes[i-1].Y
} else {
x, y = "0", ofdNumber(ascent)
}
for j := i; j < len(result); j++ {
if result[j].X == "" {
result[j].X = x
}
if result[j].Y == "" {
result[j].Y = y
}
x, y = result[j].X, result[j].Y
}
return result
}
return codes
}
// NewTextPositioner 创建单个TextCode的定位器,缺省位移不改变字形原点
// 入参: code 文本定位数据
// 返回: TextPositioner 字形定位器
func NewTextPositioner(code TextCode) TextPositioner {
return TextPositioner{
xs: textPositionValues{data: code.X, compressed: strings.Contains(code.X, "g")},
ys: textPositionValues{data: code.Y, compressed: strings.Contains(code.Y, "g")},
dxs: textPositionValues{data: code.DeltaX, compressed: strings.Contains(code.DeltaX, "g")},
dys: textPositionValues{data: code.DeltaY, compressed: strings.Contains(code.DeltaY, "g")},
}
}
// Next 根据坐标与位移返回下一个字形原点
// 返回: Point 字形原点
func (p *TextPositioner) Next() Point {
if p.started {
if p.dxs.repeat > 0 || p.dxs.data != "" {
p.dxs.next()
}
if p.dys.repeat > 0 || p.dys.data != "" {
p.dys.next()
}
if p.dxs.present {
p.current.X += p.dxs.value
}
if p.dys.present {
p.current.Y += p.dys.value
}
}
if p.xs.repeat > 0 || p.xs.data != "" {
if x, ok := p.xs.next(); ok {
p.current.X = x
}
}
if p.ys.repeat > 0 || p.ys.data != "" {
if y, ok := p.ys.next(); ok {
p.current.Y = y
}
}
p.started = true
return p.current
}
// next 读取下一个定位数值
// 返回: float64 数值, bool 是否存在
func (v *textPositionValues) next() (float64, bool) {
if v.repeat > 0 {
v.repeat--
return v.value, true
}
if v.data == "" {
return v.value, false
}
return v.read()
}
// read 解析剩余定位字段并保存重复计数
// 返回: float64 数值, bool 是否存在
func (v *textPositionValues) read() (float64, bool) {
count, pending := 0, false
for field := v.field(); field != ""; field = v.field() {
if v.compressed && field == "g" {
pending = true
continue
}
if pending {
var err error
count, err = strconv.Atoi(field)
if err != nil {
count = 0
}
pending = false
continue
}
value, err := strconv.ParseFloat(field, 64)
if count > 0 {
v.value, v.repeat, v.present = value, count-1, true
return value, true
}
if err == nil {
v.value, v.present = value, true
return value, true
}
}
return v.value, false
}
// field 读取定位数组中的下一个字段
// 返回: string 数值或重复标记,无剩余字段时为空
func (v *textPositionValues) field() string {
start := -1
for end, r := range v.data {
if unicode.IsSpace(r) || !v.compressed && r == ',' {
if start >= 0 {
field := v.data[start:end]
v.data = v.data[end:]
return field
}
} else if start < 0 {
start = end
}
}
var field string
if start >= 0 {
field = v.data[start:]
}
v.data = ""
return field
}
// newTextLineScanner 创建独立的换行扫描器,不修改文字对象
// 入参: obj 定位文字
// 返回: textLineScanner 扫描状态
func newTextLineScanner(obj TextObject) textLineScanner {
return textLineScanner{size: obj.Size, enabled: len(obj.TextCode) > 1 && obj.ReadDirection == 0 && obj.CharDirection == 0, previous: TextCode{X: "0", Y: "0"}, pending: obj.CGTransform}
}
// glyphCount 首次需要字形范围时解析变换,后续文本段复用结果
// 入参: code 文本段, offset 对象内字符起点
// 返回: int 字形数量
func (s *textLineScanner) glyphCount(code TextCode, offset int) int {
if len(s.pending) != 0 {
s.transforms = make(map[int][2]int, len(s.pending))
}
for _, transform := range s.pending {
if transform.CodePosition < 0 {
continue
}
glyphs := len(parseInts(transform.Glyphs))
if transform.GlyphCount > 0 {
glyphs = min(glyphs, transform.GlyphCount)
}
if glyphs > 0 {
s.transforms[transform.CodePosition] = [2]int{max(1, transform.CodeCount), glyphs}
}
}
s.pending = nil
return textCodeGlyphCount(code, offset, s.transforms)
}
// next 继承文本段原点并根据实际字形范围判断是否换行
// 入参: code 按文档顺序传入的文本段
// 返回: bool 当前段前是否换行
func (s *textLineScanner) next(code TextCode) bool {
if !s.enabled {
return false
}
previous, offset := s.previous, s.offset
if s.started && (len(s.pending) != 0 || len(s.transforms) != 0) {
s.offset += textCodeRuneCount(previous.Value)
}
if code.X == "" {
code.X = previous.X
}
if code.Y == "" {
code.Y = previous.Y
}
s.previous = code
if !s.started {
s.started, s.firstX = true, code.X
return false
}
x, ex := strconv.ParseFloat(code.X, 64)
start, es := strconv.ParseFloat(s.firstX, 64)
y, ey := strconv.ParseFloat(code.Y, 64)
prev, ep := strconv.ParseFloat(previous.Y, 64)
if ex != nil || es != nil || ey != nil || ep != nil {
return false
}
if x == start && y != prev {
return true
}
left, err := strconv.ParseFloat(previous.X, 64)
if err != nil || s.size <= 0 || y-prev < s.size/2 || previous.DeltaY != "" || code.DeltaY != "" {
return false
}
count := s.glyphCount(previous, offset)
if count == 0 {
return false
}
right := left + s.size
positioner := NewTextPositioner(previous)
for range count {
right = math.Max(right, positioner.Next().X+s.size)
}
return x <= right
}
// textCodeGlyphCount 按文本段的字符起点统计实际字形数量
// 入参: code 文本段, offset 对象内字符起点, transforms 已解析的字符到字形变换
// 返回: int 字形数量
func textCodeGlyphCount(code TextCode, offset int, transforms map[int][2]int) int {
if code.Index != "" {
count := 0
for _, field := range strings.Fields(code.Index) {
first, last, interval := strings.Cut(field, "-")
start, err := strconv.ParseUint(first, 10, 16)
if err != nil {
continue
}
if !interval {
count++
continue
}
end, err := strconv.ParseUint(last, 10, 16)
if err == nil && end >= start {
count += int(end-start) + 1
}
}
return count
}
count := textCodeRuneCount(code.Value)
if len(transforms) == 0 || count == 0 {
return count
}
glyphs := 0
for i := 0; i < count; {
if transform, ok := transforms[offset+i]; ok && transform[0] <= count-i {
i += transform[0]
glyphs += transform[1]
} else {
i++
glyphs++
}
}
return glyphs
}