Files
ofdgo/ofdgo_render_scene.go
2026-10-09 10:39:51 +08:00

159 lines
4.7 KiB
Go

// Copyright 2025-2026 肖其顿 (XIAO QI DUN)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ofdgo
// 场景遍历的绘制、分组及跳过指令
const (
sceneObject sceneCommandKind = iota
sceneStamp
sceneBeginObject
sceneBeginAnnotation
sceneEnd
sceneSkip
)
// PageScene 保存后端无关的页面语义与绘制顺序,不提前展开文字或重新编码图片
// 场景借用源页面及资源的只读引用,编辑文档后应重新构建
type PageScene struct {
Source *PageContent
Box Box
commands []sceneCommand
}
// sceneCommand 保存叶子对象、签章或嵌套分组事件
type sceneCommand struct {
kind sceneCommandKind
object *GraphicObject
state RenderState
stamp Stamp
annotation string
count int
}
// sceneCommandKind 区分场景中的绘制和分组事件
type sceneCommandKind uint8
// sceneRecorder 收集公共遍历事件,不解释绘制外观
type sceneRecorder PageScene
// CompileScene 展开页面结构,保留原文、字形索引、动作和对象标识
// 不提前绘制文字或图片,裁剪轮廓按几何后端需求解析
// 入参: page 源页面
// 返回: *PageScene 只读语义场景, error 遍历或几何错误
func (r *Renderer) CompileScene(page *PageContent) (*PageScene, error) {
box, err := r.GetPageBox(page)
if err != nil {
return nil, err
}
scene := &PageScene{Source: page, Box: box}
if err := r.WalkPage(page, (*sceneRecorder)(scene)); err != nil {
return nil, err
}
return scene, nil
}
// Walk 重放语义场景,访问器仍可自行处理文字和原始图片
// 入参: visitor 页面访问器
// 返回: error 访问器错误
func (s *PageScene) Walk(visitor PageVisitor) error {
groups, grouped := visitor.(PageGroups)
var stack []bool
for _, command := range s.commands {
switch command.kind {
case sceneObject:
if err := visitor.DrawObject(command.object, command.state); err != nil {
closeSceneGroups(groups, stack)
return err
}
case sceneStamp:
if err := visitor.DrawStamp(command.stamp); err != nil {
closeSceneGroups(groups, stack)
return err
}
case sceneBeginObject:
if grouped {
stack = append(stack, groups.BeginObject(command.object))
}
case sceneBeginAnnotation:
if grouped {
stack = append(stack, groups.BeginAnnotation(command.annotation))
}
case sceneEnd:
if grouped {
if stack[len(stack)-1] {
groups.EndObject()
}
stack = stack[:len(stack)-1]
}
case sceneSkip:
if grouped {
groups.SkipObjects(command.count)
}
}
}
return nil
}
// DrawObject 保留源对象及继承状态
// 入参: object 源对象, state 继承状态
// 返回: error 固定为空
func (s *sceneRecorder) DrawObject(object *GraphicObject, state RenderState) error {
s.commands = append(s.commands, sceneCommand{kind: sceneObject, object: object, state: state})
return nil
}
// DrawStamp 保留签章外观
// 入参: stamp 签章
// 返回: error 固定为空
func (s *sceneRecorder) DrawStamp(stamp Stamp) error {
s.commands = append(s.commands, sceneCommand{kind: sceneStamp, stamp: stamp})
return nil
}
// BeginObject 记录对象分组
// 入参: object 源对象
// 返回: bool 固定为true
func (s *sceneRecorder) BeginObject(object *GraphicObject) bool {
s.commands = append(s.commands, sceneCommand{kind: sceneBeginObject, object: object})
return true
}
// BeginAnnotation 记录注解分组
// 入参: id 注解标识
// 返回: bool 固定为true
func (s *sceneRecorder) BeginAnnotation(id string) bool {
s.commands = append(s.commands, sceneCommand{kind: sceneBeginAnnotation, annotation: id})
return true
}
// EndObject 记录分组结束
func (s *sceneRecorder) EndObject() { s.commands = append(s.commands, sceneCommand{kind: sceneEnd}) }
// SkipObjects 记录不可见成员数量,保持可编辑输出的对象编号
// 入参: count 对象数量
func (s *sceneRecorder) SkipObjects(count int) {
s.commands = append(s.commands, sceneCommand{kind: sceneSkip, count: count})
}
// closeSceneGroups 在访问器失败时配对结束已建立的分组
// 入参: groups 分组访问器, stack 分组状态
func closeSceneGroups(groups PageGroups, stack []bool) {
for i := len(stack) - 1; i >= 0; i-- {
if stack[i] {
groups.EndObject()
}
}
}