refactor(文件拆分): 考虑到可维护性进行了文件拆分
build.yaml / build (push) Successful in 35s

This commit is contained in:
2026-07-09 00:08:28 +08:00
parent 5e4009eca5
commit 65b37b37f0
5 changed files with 731 additions and 667 deletions
-350
View File
@@ -22,8 +22,6 @@ import (
"io"
"io/fs"
"math"
"path/filepath"
"runtime"
"strconv"
"strings"
@@ -516,173 +514,6 @@ func (r *Renderer) childRenderer(reader *Reader) *Renderer {
return NewRenderer(reader, opts...)
}
// renderImage 渲染图片
// 入参: ctx 画布上下文, obj 图片对象, pageH 页面高度, parentCTM 父级CTM, boundaryInCTM 边界是否参与父级CTM
func (r *Renderer) renderImage(ctx *canvas.Context, obj ImageObject, pageH float64, parentCTM *Matrix, boundaryInCTM bool) {
if obj.Visible != nil && !*obj.Visible {
return
}
resPath, ok := r.Reader.ResMap[obj.ResourceID]
if !ok {
return
}
imgData, err := r.Reader.ResData(resPath)
if err != nil {
return
}
img, _, err := decodeImageData(imgData)
if err != nil {
return
}
box, _ := ParseBox(obj.Boundary)
imgBounds := img.Bounds()
imgW, imgH := float64(imgBounds.Dx()), float64(imgBounds.Dy())
if imgW <= 0 || imgH <= 0 {
return
}
img = imageWithAlpha(img, obj.Alpha)
pad := 0
img, pad = imageWithTransparentEdge(img)
ctm := NewMatrix(obj.CTM)
if obj.CTM == "" {
ctm = Matrix{a: box.W, d: box.H}
}
var m canvas.Matrix
if boundaryInCTM && parentCTM != nil {
x0 := box.X + ctm.c + ctm.e
y0 := box.Y + ctm.d + ctm.f
m = canvas.Matrix{
{(parentCTM.a*ctm.a + parentCTM.c*ctm.b) / imgW, -(parentCTM.a*ctm.c + parentCTM.c*ctm.d) / imgH, parentCTM.a*x0 + parentCTM.c*y0 + parentCTM.e},
{-(parentCTM.b*ctm.a + parentCTM.d*ctm.b) / imgW, (parentCTM.b*ctm.c + parentCTM.d*ctm.d) / imgH, pageH - (parentCTM.b*x0 + parentCTM.d*y0 + parentCTM.f)},
}
} else {
if parentCTM != nil {
ctm = parentCTM.Multiply(ctm)
}
m = canvas.Matrix{
{ctm.a / imgW, -ctm.c / imgH, box.X + ctm.c + ctm.e},
{-ctm.b / imgW, ctm.d / imgH, pageH - box.Y - ctm.d - ctm.f},
}
}
if pad > 0 {
p := float64(pad)
m[0][2] -= m[0][0]*p + m[0][1]*p
m[1][2] -= m[1][0]*p + m[1][1]*p
}
ctx.RenderImage(img, ctx.CoordSystemView().Mul(ctx.View()).Mul(m))
}
// imageWithAlpha 合并图片透明度
// 入参: img 图片对象, alpha 对象透明度
// 返回: image.Image 合并后的图片对象
func imageWithAlpha(img image.Image, alpha *int) image.Image {
if img == nil || alpha == nil {
return img
}
a := clampColor(*alpha)
bounds := img.Bounds()
out := image.NewNRGBA(bounds)
for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
for x := bounds.Min.X; x < bounds.Max.X; x++ {
c := color.NRGBAModel.Convert(img.At(x, y)).(color.NRGBA)
c.A = uint8(int(c.A) * a / 255)
out.SetNRGBA(x, y, c)
}
}
return out
}
// imageWithTransparentEdge 补齐透明图片边缘颜色
// 入参: img 图片对象
// 返回: image.Image 补齐后的图片对象, int 补齐像素数
func imageWithTransparentEdge(img image.Image) (image.Image, int) {
if img == nil {
return img, 0
}
bounds := img.Bounds()
w, h := bounds.Dx(), bounds.Dy()
if w == 0 || h == 0 {
return img, 0
}
src := image.NewNRGBA(image.Rect(0, 0, w, h))
hasZero, hasVisible := false, false
for y := 0; y < h; y++ {
for x := 0; x < w; x++ {
c := color.NRGBAModel.Convert(img.At(bounds.Min.X+x, bounds.Min.Y+y)).(color.NRGBA)
src.SetNRGBA(x, y, c)
if c.A == 0 {
hasZero = true
} else {
hasVisible = true
}
}
}
if !hasZero || !hasVisible {
return img, 0
}
out := image.NewNRGBA(image.Rect(0, 0, w+2, h+2))
for y := 0; y < h; y++ {
for x := 0; x < w; x++ {
c := src.NRGBAAt(x, y)
if c.A == 0 {
if edge, ok := transparentEdgeColor(src, x, y); ok {
c = edge
}
}
out.SetNRGBA(x+1, y+1, c)
}
}
for x := 0; x < w; x++ {
out.SetNRGBA(x+1, 0, transparentPaddingColor(out.NRGBAAt(x+1, 1)))
out.SetNRGBA(x+1, h+1, transparentPaddingColor(out.NRGBAAt(x+1, h)))
}
for y := 0; y < h; y++ {
out.SetNRGBA(0, y+1, transparentPaddingColor(out.NRGBAAt(1, y+1)))
out.SetNRGBA(w+1, y+1, transparentPaddingColor(out.NRGBAAt(w, y+1)))
}
out.SetNRGBA(0, 0, transparentPaddingColor(out.NRGBAAt(1, 1)))
out.SetNRGBA(w+1, 0, transparentPaddingColor(out.NRGBAAt(w, 1)))
out.SetNRGBA(0, h+1, transparentPaddingColor(out.NRGBAAt(1, h)))
out.SetNRGBA(w+1, h+1, transparentPaddingColor(out.NRGBAAt(w, h)))
return out, 1
}
// transparentEdgeColor 获取透明像素相邻的可见颜色
// 入参: img 图片对象, x X坐标, y Y坐标
// 返回: color.NRGBA 颜色, bool 是否存在
func transparentEdgeColor(img *image.NRGBA, x, y int) (color.NRGBA, bool) {
bounds := img.Bounds()
var best color.NRGBA
for dy := -1; dy <= 1; dy++ {
for dx := -1; dx <= 1; dx++ {
if dx == 0 && dy == 0 {
continue
}
nx, ny := x+dx, y+dy
if nx < bounds.Min.X || nx >= bounds.Max.X || ny < bounds.Min.Y || ny >= bounds.Max.Y {
continue
}
c := img.NRGBAAt(nx, ny)
if c.A > best.A {
best = c
}
}
}
if best.A == 0 {
return color.NRGBA{}, false
}
best.A = 1
return best, true
}
// transparentPaddingColor 获取透明补齐颜色
// 入参: c 边缘颜色
// 返回: color.NRGBA 补齐颜色
func transparentPaddingColor(c color.NRGBA) color.NRGBA {
c.A = 1
return c
}
// renderPath 渲染路径
// 入参: ctx 画布上下文, obj 路径对象, pageH 页面高度, defaultFill 默认填充色, defaultStroke 默认描边色, defaultLW 默认线宽, parentCTM 父级CTM, boundaryInCTM 边界是否参与CTM变换
func (r *Renderer) renderPath(ctx *canvas.Context, obj PathObject, pageH float64, defaultFill, defaultStroke color.Color, defaultLW float64, parentCTM *Matrix, boundaryInCTM bool) {
@@ -1163,187 +994,6 @@ func textMatrix(ctm Matrix) canvas.Matrix {
}
}
// loadFont 加载字体
// 入参: fontID 字体ID
// 返回: *canvas.FontFamily 字体族
func (r *Renderer) loadFont(fontID string) *canvas.FontFamily {
if ff, ok := r.FontMap[fontID]; ok {
return ff
}
var defaultFont *canvas.FontFamily
if r.defaultFontLoaded {
defaultFont = r.fontFamily
}
of, ok := r.Reader.fontCache[fontID]
if !ok {
return defaultFont
}
ff := canvas.NewFontFamily(of.FontName)
if of.FontFile != "" {
if fontData, err := r.Reader.ResData(of.FontFile); err == nil {
if cidMap := getCFFCIDRuneMap(fontData); len(cidMap) > 0 {
if r.FontCIDMap == nil {
r.FontCIDMap = make(map[string]map[uint16]rune)
}
r.FontCIDMap[fontID] = cidMap
}
if _, fixedData, mapping, _, err := FixFontDataAggressive(fontData, true, true); err == nil {
fontData = fixedData
if mapping != nil {
if r.FontGIDMap == nil {
r.FontGIDMap = make(map[string]map[uint16]rune)
}
inv := make(map[uint16]rune)
for k, v := range mapping {
if k == packedGlyphRune(v) {
inv[v] = k
}
}
for k, v := range mapping {
if _, ok := inv[v]; !ok {
inv[v] = k
}
}
r.FontGIDMap[fontID] = inv
}
}
var fontStyle canvas.FontStyle
if of.Bold {
fontStyle |= canvas.FontBold
}
if of.Italic {
fontStyle |= canvas.FontItalic
}
if err := ff.LoadFont(fontData, 0, fontStyle); err == nil {
r.FontMap[fontID] = ff
return ff
}
return nil
}
return nil
}
var fontStyle canvas.FontStyle
if of.Bold {
fontStyle |= canvas.FontBold
}
if of.Italic {
fontStyle |= canvas.FontItalic
}
boldStyle := fontStyle&canvas.FontBold != 0
italicStyle := fontStyle&canvas.FontItalic != 0
patterns := fontFilePatterns(of.FontName, of.FamilyName)
for _, dir := range r.fontDirs {
for _, m := range r.matchFontFiles(dir, patterns, boldStyle, italicStyle) {
if err := ff.LoadFontFile(m, fontStyle); err == nil {
r.FontMap[fontID] = ff
return ff
}
}
}
for _, fsys := range r.fontFS {
for _, m := range fontFSMatchesStyle(fsys, patterns, boldStyle, italicStyle) {
resData, err := fs.ReadFile(fsys, m)
if err == nil {
if err := ff.LoadFont(resData, 0, fontStyle); err == nil {
r.FontMap[fontID] = ff
return ff
}
}
}
}
if !canLoadSystemFonts() {
for _, fsys := range r.fontFS {
if matches, err := fs.Glob(fsys, "*"); err == nil {
for _, m := range matches {
resData, err := fs.ReadFile(fsys, m)
if err == nil {
if err := ff.LoadFont(resData, 0, fontStyle); err == nil {
r.FontMap[fontID] = ff
return ff
}
}
}
}
}
r.FontMap[fontID] = defaultFont
return defaultFont
}
names := []string{of.FamilyName, of.FontName}
for _, name := range names {
if name == "" {
continue
}
for _, targetName := range fontSystemNames(name) {
for _, m := range r.matchFontFiles(systemFontDir(), fontFilePatterns(targetName), boldStyle, italicStyle) {
if err := ff.LoadFontFile(m, fontStyle); err == nil {
r.FontMap[fontID] = ff
return ff
}
}
if err := ff.LoadSystemFont(targetName, fontStyle); err == nil {
r.FontMap[fontID] = ff
return ff
}
}
for _, m := range r.matchFontFiles(systemFontDir(), fontFilePatterns(name), boldStyle, italicStyle) {
if err := ff.LoadFontFile(m, fontStyle); err == nil {
r.FontMap[fontID] = ff
return ff
}
}
}
r.FontMap[fontID] = defaultFont
return defaultFont
}
// matchFontFiles 查找字体文件
// 入参: dir 目录, patterns 模式列表, bold 是否粗体, italic 是否斜体
// 返回: []string 文件列表
func (r *Renderer) matchFontFiles(dir string, patterns []string, bold, italic bool) []string {
var matches []fontFileMatch
index := make(map[string]int)
add := func(pattern, name string, rank int) {
if !isFontFileName(name) {
return
}
appendFontFileMatch(&matches, index, pattern, name, rank, bold, italic)
}
files, _ := filepath.Glob(filepath.Join(dir, "*"))
for _, pattern := range patterns {
for _, name := range files {
add(pattern, name, matchFontPatternRank(pattern, filepath.Base(name)))
}
}
sortFontFileMatches(matches, bold, italic)
return fontFileMatchNames(matches)
}
// systemFontDir 获取系统字体目录
// 返回: string 字体目录
func systemFontDir() string {
switch runtime.GOOS {
case "linux":
return `/usr/share/fonts`
case "darwin":
return `/Library/Fonts`
default:
return `C:\Windows\Fonts`
}
}
// textObjectFontID 获取文本对象字体ID
// 入参: text 文本对象
// 返回: string 字体ID
func (r *Renderer) textObjectFontID(text TextObject) string {
fontID := text.Font
if fontID == "" && text.DrawParam != "" {
if dp := r.getDrawParam(text.DrawParam, nil); dp != nil && dp.Font != "" {
fontID = dp.Font
}
}
return fontID
}
// renderStamp 渲染印章
// 入参: ctx 画布上下文, s 印章对象, pageH 页面高度
func (r *Renderer) renderStamp(ctx *canvas.Context, s Stamp, pageH float64) {