Files
ofdgo/ofdgo_renderer_paint_canvas.go
T
2026-09-23 17:20:25 +08:00

96 lines
3.4 KiB
Go

// Copyright 2025-2026 肖其顿 (XIAO QI DUN)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ofdgo
import (
"math"
"github.com/tdewolff/canvas"
)
// parseFillPaint 将公共画刷转换为Canvas对象
// 入参: fillColor 填充颜色节点, x X坐标, y Y坐标, pageH 页面高度
// 返回: any 填充画刷
func (r *Renderer) parseFillPaint(fillColor *FillColor, x, y, pageH float64) any {
paint := r.ResolvePaint(fillColor)
switch paint.Kind {
case PaintNone, PaintPattern:
return nil
case PaintLinear, PaintRadial:
return canvasShading(paint, x, y, pageH)
default:
return paint.Color
}
}
// parseStrokePaint 解析勾边画刷
// 入参: strokeColor 勾边颜色节点, x X坐标, y Y坐标, pageH 页面高度
// 返回: any 勾边画刷
func (r *Renderer) parseStrokePaint(strokeColor *StrokeColor, x, y, pageH float64) any {
return r.parseFillPaint((*FillColor)(strokeColor), x, y, pageH)
}
// canvasGradient 将公共颜色节点转换为Canvas渐变
// 入参: stops 渐变分段
// 返回: canvas.Grad 渐变分段
func canvasGradient(stops []ColorStop) canvas.Grad {
var gradient canvas.Grad
for _, stop := range stops {
gradient.Add(stop.Offset, stop.Color)
}
return gradient
}
// canvasShading 转换坐标与椭圆渐变变换,不重新解析OFD样式
// 入参: paint 公共渐变画刷, x X坐标, y Y坐标, pageH 页面高度
// 返回: *shdPaint Canvas渐变画刷
func canvasShading(paint Paint, x, y, pageH float64) *shdPaint {
source := paint.Gradient
gradient := canvasGradient(source.Stops)
start := canvas.Point{X: x + source.Start.X, Y: pageH - y - source.Start.Y}
end := canvas.Point{X: x + source.End.X, Y: pageH - y - source.End.Y}
if paint.Kind == PaintLinear {
return newShdPaint(gradient.ToLinear(start, end), source.Extend, source.MapType, source.MapUnit)
}
result := newShdPaint(gradient.ToRadial(start, source.StartRadius, end, source.EndRadius), source.Extend, source.MapType, source.MapUnit)
if e := source.Eccentricity; 0 < e && e < 1 {
result.view = canvas.Identity.Translate(start.X, start.Y).Rotate(-source.Angle).Scale(1, math.Sqrt(1-e*e)).Translate(-start.X, -start.Y)
result.gradient = gradient.ToRadial(start, source.StartRadius, result.view.Inv().Dot(end), source.EndRadius)
}
return result
}
// axialShdClip 获取轴向渐变的延伸裁剪区域
// 入参: gradient 轴向渐变, extend 延伸方向, bounds 可见区域
// 返回: *canvas.Path 裁剪区域
func axialShdClip(gradient *canvas.LinearGradient, extend int, bounds canvas.Rect) *canvas.Path {
if extend == 3 {
return nil
}
d := gradient.End.Sub(gradient.Start)
axis := canvas.Matrix{{d.X, -d.Y, gradient.Start.X}, {d.Y, d.X, gradient.Start.Y}}
area := bounds.Transform(axis.Inv())
if extend&1 == 0 {
area.X0 = math.Max(area.X0, 0)
}
if extend&2 == 0 {
area.X1 = math.Min(area.X1, 1)
}
if area.X1 <= area.X0 {
return &canvas.Path{}
}
return area.ToPath().Transform(axis)
}