mirror of
https://github.com/xiaoqidun/ofdgo.git
synced 2026-08-30 12:12:40 +08:00
256 lines
6.8 KiB
Go
256 lines
6.8 KiB
Go
// Copyright 2025-2026 肖其顿 (XIAO QI DUN)
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ofdgo
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import (
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"image/color"
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"strings"
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"github.com/tdewolff/canvas"
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)
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const ptPerMM = 72.0 / 25.4
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// renderText 渲染文本
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// 入参: ctx 画布上下文, obj 文本对象, pageH 页面高度, defaultFill 默认填充色, defaultStroke 默认描边色, parentCTM 父级CTM, boundaryInCTM 边界是否参与父级CTM
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func (r *Renderer) renderText(ctx *canvas.Context, obj TextObject, pageH float64, defaultFill, defaultStroke color.Color, parentCTM *Matrix, boundaryInCTM bool) {
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if obj.Visible != nil && !*obj.Visible {
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return
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}
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ctx.Push()
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bx, by := 0.0, 0.0
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if obj.Boundary != "" {
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if box, err := ParseBox(obj.Boundary); err == nil {
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bx, by = box.X, box.Y
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}
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}
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localCTM := NewMatrix(obj.CTM)
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ctm := localCTM
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if parentCTM != nil {
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ctm = parentCTM.Multiply(ctm)
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}
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var dp *DrawParam
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if obj.DrawParam != "" {
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dp = r.getDrawParam(obj.DrawParam, nil)
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}
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sizeMM := obj.Size
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if sizeMM == 0 && dp != nil && dp.Size > 0 {
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sizeMM = dp.Size
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}
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if sizeMM == 0 {
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sizeMM = 3.5
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}
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if obj.VScale != 0 {
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sizeMM *= obj.VScale
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}
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hScale := obj.HScale
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if hScale == 0 {
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hScale = 1
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}
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useTextMatrix := hasTextMatrix(ctm)
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if scale := ctm.YScale(); scale > 0 && !useTextMatrix {
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sizeMM *= scale
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}
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sizePt := sizeMM * ptPerMM
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fillColor := colorWithAlpha(defaultFill, obj.Alpha)
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if fillColor == nil {
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fillColor = colorWithAlpha(canvas.Black, obj.Alpha)
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}
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var fillPaint any = fillColor
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var fillColorNode *FillColor
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if dp != nil && dp.FillColor != nil {
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fillColorNode = withFillAlpha(dp.FillColor, obj.Alpha)
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fillColor = parseFillColor(fillColorNode)
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fillPaint = parseFillPaint(fillColorNode, bx, by, pageH, 0, 0)
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}
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if obj.FillColor != nil {
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fillColorNode = withFillAlpha(obj.FillColor, obj.Alpha)
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fillColor = parseFillColor(fillColorNode)
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fillPaint = parseFillPaint(fillColorNode, bx, by, pageH, 0, 0)
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}
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if fillPaint == nil {
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fillPaint = fillColor
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}
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fontStyle := canvas.FontRegular
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weight := obj.Weight
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if weight == 0 && dp != nil && dp.Weight > 0 {
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weight = dp.Weight
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}
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syntheticBold := weight >= 700
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italic := obj.Italic
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if !italic && dp != nil && dp.Italic {
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italic = true
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}
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if italic {
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fontStyle |= canvas.FontItalic
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}
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fontID := r.textObjectFontID(obj)
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embeddedFont := false
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if of, ok := r.Reader.fontCache[fontID]; ok {
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embeddedFont = of.FontFile != ""
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if !embeddedFont && fontNoSyntheticBold(of.FontName, of.FamilyName) {
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syntheticBold = false
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}
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if of.Bold {
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fontStyle |= canvas.FontBold
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}
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if of.Italic {
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fontStyle |= canvas.FontItalic
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}
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}
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if syntheticBold {
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fontStyle |= canvas.FontBold
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}
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ff := r.loadFont(fontID)
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if ff == nil {
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return
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}
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face := ff.Face(sizePt, fillPaint, fontStyle, canvas.FontNormal)
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glyphTransforms := r.textObjectGlyphTransforms(fontID, obj)
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hasUnderline := strings.Contains(obj.Decoration, "Underline")
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useGlyphFillPaint := fillColorNode != nil && fillColorNode.AxialShd != nil
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codePos := 0
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for _, tc := range obj.TextCode {
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var runes []rune
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var glyphs []textGlyph
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if tc.Index != "" {
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runes = r.parseIndexRunes(tc.Index, fontID)
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glyphs = textRuneGlyphs(runes)
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} else {
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runes = textCodeRunes(tc.Value)
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glyphs = textCodeGlyphs(runes, glyphTransforms, codePos)
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}
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dxs, dys := parseFloats(tc.DeltaX), parseFloats(tc.DeltaY)
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xs, ys := parseFloats(tc.X), parseFloats(tc.Y)
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drawAsPath := embeddedFont || textCodePositioned(tc, xs, ys)
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cx, cy := 0.0, 0.0
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if len(xs) > 0 {
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cx = xs[0]
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}
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if len(ys) > 0 {
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cy = ys[0]
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}
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for i, glyph := range glyphs {
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str := glyph.Text
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drawAsGlyphPath := drawAsPath || glyph.GlyphID >= 0
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var glyphPath *canvas.Path
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var glyphWidth float64
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if drawAsGlyphPath {
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glyphPath, glyphWidth = r.cachedTextGlyphPath(face, glyph)
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} else {
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glyphWidth = textGlyphWidth(face, glyph)
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}
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if i < len(xs) {
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cx = xs[i]
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} else if i > 0 {
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if dx, ok := textDelta(dxs, i-1); ok {
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cx += dx
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} else if len(dys) == 0 {
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cx += glyphWidth * hScale
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}
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}
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if i < len(ys) {
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cy = ys[i]
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} else if i > 0 {
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if dy, ok := textDelta(dys, i-1); ok {
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cy += dy
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}
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}
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var canvasX, canvasY float64
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if boundaryInCTM && parentCTM != nil {
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tx, ty := localCTM.Transform(cx, cy)
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tx, ty = parentCTM.Transform(tx+bx, ty+by)
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canvasX, canvasY = tx, pageH-ty
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} else {
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tx, ty := ctm.Transform(cx, cy)
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canvasX, canvasY = tx+bx, pageH-(ty+by)
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}
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textWidth := glyphWidth * hScale
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glyphFillPaint := fillPaint
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if useGlyphFillPaint {
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glyphFillPaint = parseFillPaint(fillColorNode, bx, by, pageH, canvasX, canvasY)
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}
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advanceLimit := textGlyphAdvanceLimit(dxs, dys, xs, i, len(glyphs), cx)
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if glyphFillPaint != nil {
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ctx.SetFill(glyphFillPaint)
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drawGlyph := func(x, y float64) {
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if drawAsGlyphPath {
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scaleX := hScale
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if advanceLimit > 0 && glyphWidth*scaleX > advanceLimit {
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scaleX = advanceLimit / glyphWidth
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}
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textWidth = glyphWidth * scaleX
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if scaleX != 1 {
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ctx.Push()
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ctx.Translate(x, y)
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ctx.Scale(scaleX, 1)
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ctx.DrawPath(0, 0, glyphPath)
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ctx.Pop()
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} else {
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ctx.DrawPath(x, y, glyphPath)
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}
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} else {
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scaled := hScale != 1
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if scaled {
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ctx.Push()
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ctx.Translate(x, y)
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ctx.Scale(hScale, 1)
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x, y = 0, 0
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}
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textFace := face
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if useGlyphFillPaint {
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textFace = ff.Face(sizePt, glyphFillPaint, fontStyle, canvas.FontNormal)
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}
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text := canvas.NewTextLine(textFace, str, canvas.Left)
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ctx.DrawText(x, y, text)
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if scaled {
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ctx.Pop()
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}
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}
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}
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if useTextMatrix {
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ctx.Push()
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ctx.Translate(canvasX, canvasY)
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ctx.ComposeView(textMatrix(ctm))
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drawGlyph(0, 0)
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if hasUnderline {
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uw := sizeMM * 0.05
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ctx.SetStrokeWidth(uw)
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ctx.SetStrokeColor(fillColor)
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off := sizeMM * 0.1
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ctx.MoveTo(0, -off)
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ctx.LineTo(textWidth, -off)
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ctx.Stroke()
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}
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ctx.Pop()
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continue
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}
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drawGlyph(canvasX, canvasY)
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}
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if hasUnderline {
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uw := sizeMM * 0.05
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ctx.SetStrokeWidth(uw)
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ctx.SetStrokeColor(fillColor)
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off := sizeMM * 0.1
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ctx.MoveTo(canvasX, canvasY-off)
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ctx.LineTo(canvasX+textWidth, canvasY-off)
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ctx.Stroke()
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}
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}
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codePos += len(runes)
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}
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ctx.Pop()
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}
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