Files
ofdgo/ofdgo_raster_scene.go
T
2026-09-27 13:44:41 +08:00

144 lines
4.9 KiB
Go

// Copyright 2025-2026 肖其顿 (XIAO QI DUN)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ofdgo
import (
"fmt"
"image"
"slices"
)
// RasterScene 固定尺寸、DPI、字体和资源的可重复绘制场景
// 每次Render返回独立图像;源图像只读借用,修改页面或配置后应重新准备
type RasterScene interface {
Render() (image.Image, error)
}
// RasterSceneBackend 可选的光栅预编译能力,不改变后端选择
type RasterSceneBackend interface {
RasterBackend
Prepare(page *RasterPage) (RasterScene, error)
}
// RasterSceneUpdater 可选的增量场景能力,保持原后端与显式几何配置
// Update按新页面的完整内容及DPI使派生数据失效,失败时原场景仍可绘制
// 图片仍为只读借用,编辑图片应提供新资源;修改后端配置应重新Prepare
type RasterSceneUpdater interface {
RasterScene
Update(page *RasterPage) error
}
// RasterSceneReuseBackend 可选的跨快照复用能力,不改变显式后端选择
// 实现必须验证前次场景及配置,返回独立快照,不能修改仍可使用的旧场景
type RasterSceneReuseBackend interface {
RasterSceneBackend
PrepareReuse(page *RasterPage, previous RasterScene) (RasterScene, error)
}
// rasterPreparationKey 隔离渲染器私有的前次场景
type rasterPreparationKey struct{}
// rasterPreparationState 记录前次场景及实际后端配置
type rasterPreparationState struct {
backend RasterBackend
scene RasterScene
}
// PreparePage 编译并准备当前配置的独立页面快照,按后端能力复用未修改指令
// 每次重新解释源页面,按内容使模板、签章、字体及样式派生数据失效
// 入参: page 源页面
// 返回: RasterScene 可重复绘制场景, error 编译或准备错误
func (r *Renderer) PreparePage(page *PageContent) (RasterScene, error) {
if r.backends.Raster == nil {
return nil, fmt.Errorf("raster scene: %w", ErrBackendUnavailable)
}
compiled, err := r.CompilePage(page)
if err != nil {
return nil, err
}
if backend, ok := r.backends.Raster.(RasterSceneReuseBackend); ok {
state, _ := r.backendStates[rasterPreparationKey{}].(rasterPreparationState)
var previous RasterScene
if sameBackend(state.backend, r.backends.Raster) {
previous = state.scene
}
scene, err := backend.PrepareReuse(compiled, previous)
if err != nil {
return nil, err
}
r.backendStates[rasterPreparationKey{}] = rasterPreparationState{backend: r.backends.Raster, scene: scene}
return scene, nil
}
return PrepareRasterScene(r.backends.Raster, compiled)
}
// PrepareRasterScene 准备绘制快照,未实现预编译的后端复用公共指令
// 入参: backend 光栅后端, page 绘制页面
// 返回: RasterScene 可重复绘制场景, error 准备错误
func PrepareRasterScene(backend RasterBackend, page *RasterPage) (RasterScene, error) {
if backend == nil {
return nil, fmt.Errorf("raster scene: %w", ErrBackendUnavailable)
}
if _, _, err := page.PixelSize(); err != nil {
return nil, err
}
if provider, ok := backend.(RasterSceneBackend); ok {
return provider.Prepare(page)
}
return &rasterScene{backend: backend, page: cloneRasterPage(page)}, nil
}
// rasterScene 复用后端无关指令,图片保持只读引用
type rasterScene struct {
backend RasterBackend
page *RasterPage
}
// Render 绘制固定快照
// 返回: image.Image 独立图像, error 绘制错误
func (s *rasterScene) Render() (image.Image, error) { return s.backend.Render(s.page) }
// cloneRasterPage 隔离可变指令,源图片按接口约定只读借用
// 入参: page 绘制页面
// 返回: *RasterPage 指令快照
func cloneRasterPage(page *RasterPage) *RasterPage {
result := *page
result.Commands = slices.Clone(page.Commands)
for i := range result.Commands {
cmd := &result.Commands[i]
cmd.Path, cmd.Clip = slices.Clone(cmd.Path), slices.Clone(cmd.Clip)
if cmd.Stroke != nil {
stroke := *cmd.Stroke
stroke.Dashes = slices.Clone(stroke.Dashes)
cmd.Stroke = &stroke
}
if cmd.Paint.Gradient != nil {
gradient := *cmd.Paint.Gradient
gradient.Stops = slices.Clone(gradient.Stops)
if gradient.Mesh != nil {
mesh := *gradient.Mesh
mesh.Triangles = slices.Clone(mesh.Triangles)
gradient.Mesh = &mesh
}
if gradient.Spread != nil {
spread := *gradient.Spread
gradient.Spread = &spread
}
cmd.Paint.Gradient = &gradient
}
}
return &result
}