// Copyright 2025-2026 肖其顿 (XIAO QI DUN) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ofdgo import ( "encoding/xml" "net/url" "strconv" ) // Action 动作 type Action struct { Event string `xml:"Event,attr"` Region *Region `xml:"Region"` Goto *Goto `xml:"Goto"` URI *URI `xml:"URI"` GotoA *GotoA `xml:"GotoA"` Sound *Sound `xml:"Sound"` Movie *Movie `xml:"Movie"` } // Goto 文档内跳转动作 type Goto struct { Dest *Dest `xml:"Dest"` Bookmark *GotoBookmark `xml:"Bookmark"` } // Dest 文档内跳转目标 type Dest struct { Type string `xml:"Type,attr"` PageID string `xml:"PageID,attr"` Left float64 `xml:"Left"` Right float64 `xml:"Right"` Top float64 `xml:"Top"` Bottom float64 `xml:"Bottom"` Zoom float64 `xml:"Zoom"` } // GotoBookmark 书签跳转目标 type GotoBookmark struct { Name string `xml:"Name,attr"` } // URI URI动作 type URI struct { URI string `xml:"URI,attr"` Base string `xml:"Base,attr"` } // PageLink 页面矩形外链,Box使用页面毫米坐标 type PageLink struct { URI string Box Box } // GotoA 附件动作 type GotoA struct { AttachID string `xml:"AttachID,attr"` NewWindow *bool `xml:"NewWindow,attr"` } // Sound 音频动作 type Sound struct { ResourceID string `xml:"ResourceID,attr"` Volume *int `xml:"Volume,attr"` Repeat bool `xml:"Repeat,attr"` Synchronous bool `xml:"Synchronous,attr"` } // Movie 视频动作 type Movie struct { ResourceID string `xml:"ResourceID,attr"` Operator string `xml:"Operator,attr"` } // Region 动作区域 type Region struct { Area []RegionArea `xml:"Area"` } // RegionArea 动作区域分路径 type RegionArea struct { Start string `xml:"Start,attr"` Command []RegionCommand `xml:"-"` } // RegionCommand 动作区域绘制指令 type RegionCommand struct { Type string Point1 string Point2 string Point3 string EllipseSize string RotationAngle string LargeArc string SweepDirection string EndPoint string } // actionSource 动作来源 type actionSource struct { Box Box Actions []Action } // gotoDest 获取文档内跳转目标 // 入参: action 跳转动作, bookmarks 书签 // 返回: *Dest 跳转目标 func gotoDest(action *Goto, bookmarks map[string]Dest) *Dest { if action.Dest != nil { return action.Dest } if action.Bookmark != nil { if dest, ok := bookmarks[action.Bookmark.Name]; ok { return &dest } } return nil } // UnmarshalXML 解析跳转目标 // 入参: d XML解码器, start 起始节点 // 返回: error 错误信息 func (dest *Dest) UnmarshalXML(d *xml.Decoder, start xml.StartElement) error { var value struct { Left *float64 `xml:"Left"` Right *float64 `xml:"Right"` Top *float64 `xml:"Top"` Bottom *float64 `xml:"Bottom"` Zoom *float64 `xml:"Zoom"` } dest.Type = attrValue(start, "Type") dest.PageID = attrValue(start, "PageID") dest.Left = actionFloatAttr(start, "Left") dest.Right = actionFloatAttr(start, "Right") dest.Top = actionFloatAttr(start, "Top") dest.Bottom = actionFloatAttr(start, "Bottom") dest.Zoom = actionFloatAttr(start, "Zoom") if err := d.DecodeElement(&value, &start); err != nil { return err } if value.Left != nil { dest.Left = *value.Left } if value.Right != nil { dest.Right = *value.Right } if value.Top != nil { dest.Top = *value.Top } if value.Bottom != nil { dest.Bottom = *value.Bottom } if value.Zoom != nil { dest.Zoom = *value.Zoom } return nil } // UnmarshalXML 解析视频动作并应用默认值 // 入参: d XML解码器, start 起始节点 // 返回: error 错误信息 func (m *Movie) UnmarshalXML(d *xml.Decoder, start xml.StartElement) error { type movie Movie value := movie{Operator: "Play"} if err := d.DecodeElement(&value, &start); err != nil { return err } *m = Movie(value) return nil } // UnmarshalXML 解析动作区域分路径并保留指令顺序 // 入参: d XML解码器, start 起始节点 // 返回: error 错误信息 func (a *RegionArea) UnmarshalXML(d *xml.Decoder, start xml.StartElement) error { *a = RegionArea{Start: attrValue(start, "Start")} for { tok, err := d.Token() if err != nil { return err } switch node := tok.(type) { case xml.StartElement: command := RegionCommand{ Type: node.Name.Local, Point1: attrValue(node, "Point1"), Point2: attrValue(node, "Point2"), Point3: attrValue(node, "Point3"), EllipseSize: attrValue(node, "EllipseSize"), RotationAngle: attrValue(node, "RotationAngle"), LargeArc: attrValue(node, "LargeArc"), SweepDirection: attrValue(node, "SweepDirection"), EndPoint: attrValue(node, "EndPoint"), } a.Command = append(a.Command, command) if err := d.Skip(); err != nil { return err } case xml.EndElement: if node.Name.Local == start.Name.Local { return nil } } } } // actionFloatAttr 获取动作浮点属性 // 入参: start 起始节点, name 属性名 // 返回: float64 属性值 func actionFloatAttr(start xml.StartElement, name string) float64 { value, _ := strconv.ParseFloat(attrValue(start, name), 64) return value } // pageActionSources 获取页面动作来源 // 入参: page 页面内容, box 页面区域 // 返回: []actionSource 动作来源 func pageActionSources(page *PageContent, box Box) []actionSource { sources := make([]actionSource, 0) if len(page.Actions) > 0 { sources = append(sources, actionSource{ Box: Box{W: box.W, H: box.H}, Actions: page.Actions, }) } for _, layer := range page.Content.Layer { for _, object := range layer.Objects { sources = appendGraphicActionSources(sources, object, nil) } } return sources } // annotationActionSources 获取注释动作来源 // 入参: annotations 页面注释 // 返回: []actionSource 动作来源 func annotationActionSources(annotations []Annotation) []actionSource { sources := make([]actionSource, 0) for _, annotation := range annotations { if annotation.Visible != nil && !*annotation.Visible { continue } box, err := ParseBox(annotation.Appearance.Boundary) if err != nil { continue } for _, object := range annotation.Appearance.Objects { sources = appendGraphicActionSources(sources, object, &box) } } return sources } // appendGraphicActionSources 添加图形对象动作来源 // 入参: sources 动作来源, object 图形对象, box 指定动作区域 // 返回: []actionSource 动作来源 func appendGraphicActionSources(sources []actionSource, object GraphicObject, box *Box) []actionSource { var boundary string var actions []Action var children []GraphicObject switch object.Type { case "TextObject": boundary = object.TextObject.Boundary actions = object.TextObject.Actions case "PathObject": boundary = object.PathObject.Boundary actions = object.PathObject.Actions case "ImageObject": boundary = object.ImageObject.Boundary actions = object.ImageObject.Actions case "CompositeGraphicUnit", "CompositeObject": boundary = object.CompositeGraphicUnit.Boundary actions = object.CompositeGraphicUnit.Actions children = object.CompositeGraphicUnit.Objects } if len(actions) > 0 { sourceBox := box if sourceBox == nil && boundary != "" { if value, err := ParseBox(boundary); err == nil { sourceBox = &value } } if sourceBox != nil { sources = append(sources, actionSource{Box: *sourceBox, Actions: actions}) } } for _, child := range children { sources = appendGraphicActionSources(sources, child, box) } return sources } // resolveActionURI 解析URI动作地址 // 入参: action URI动作 // 返回: string URI地址 func resolveActionURI(action URI) string { if action.Base == "" { return action.URI } base, err := url.Parse(action.Base) if err != nil { return action.URI } target, err := url.Parse(action.URI) if err != nil { return action.URI } return base.ResolveReference(target).String() }