// Copyright 2025-2026 肖其顿 (XIAO QI DUN) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ofdgo import ( "math" "strconv" "strings" ) // textLineScanner 顺序判断文本段换行,复用继承坐标和字符到字形的变换 type textLineScanner struct { size float64 enabled bool started bool firstX string previous TextCode offset int pending []CGTransform transforms map[int][2]int } // newTextLineScanner 创建独立的换行扫描器,不修改文字对象 // 入参: obj 定位文字 // 返回: textLineScanner 扫描状态 func newTextLineScanner(obj TextObject) textLineScanner { return textLineScanner{size: obj.Size, enabled: len(obj.TextCode) > 1 && obj.ReadDirection == 0 && obj.CharDirection == 0, previous: TextCode{X: "0", Y: "0"}, pending: obj.CGTransform} } // glyphCount 首次需要字形范围时解析变换,后续文本段复用结果 // 入参: code 文本段, offset 对象内字符起点 // 返回: int 字形数量 func (s *textLineScanner) glyphCount(code TextCode, offset int) int { if len(s.pending) != 0 { s.transforms = make(map[int][2]int, len(s.pending)) } for _, transform := range s.pending { if transform.CodePosition < 0 { continue } glyphs := len(parseInts(transform.Glyphs)) if transform.GlyphCount > 0 { glyphs = min(glyphs, transform.GlyphCount) } if glyphs > 0 { s.transforms[transform.CodePosition] = [2]int{max(1, transform.CodeCount), glyphs} } } s.pending = nil return textCodeGlyphCount(code, offset, s.transforms) } // next 继承文本段原点并根据实际字形范围判断是否换行 // 入参: code 按文档顺序传入的文本段 // 返回: bool 当前段前是否换行 func (s *textLineScanner) next(code TextCode) bool { if !s.enabled { return false } previous, offset := s.previous, s.offset if s.started && (len(s.pending) != 0 || len(s.transforms) != 0) { s.offset += textCodeRuneCount(previous.Value) } if code.X == "" { code.X = previous.X } if code.Y == "" { code.Y = previous.Y } s.previous = code if !s.started { s.started, s.firstX = true, code.X return false } x, ex := strconv.ParseFloat(code.X, 64) start, es := strconv.ParseFloat(s.firstX, 64) y, ey := strconv.ParseFloat(code.Y, 64) prev, ep := strconv.ParseFloat(previous.Y, 64) if ex != nil || es != nil || ey != nil || ep != nil { return false } if x == start && y != prev { return true } left, err := strconv.ParseFloat(previous.X, 64) if err != nil || s.size <= 0 || y-prev < s.size/2 || previous.DeltaY != "" || code.DeltaY != "" { return false } count := s.glyphCount(previous, offset) if count == 0 { return false } right := left + s.size positioner := NewTextPositioner(previous) for range count { right = math.Max(right, positioner.Next().X+s.size) } return x <= right } // textCodeGlyphCount 按文本段的字符起点统计实际字形数量 // 入参: code 文本段, offset 对象内字符起点, transforms 已解析的字符到字形变换 // 返回: int 字形数量 func textCodeGlyphCount(code TextCode, offset int, transforms map[int][2]int) int { if code.Index != "" { count := 0 for _, field := range strings.Fields(code.Index) { first, last, interval := strings.Cut(field, "-") start, err := strconv.ParseUint(first, 10, 16) if err != nil { continue } if !interval { count++ continue } end, err := strconv.ParseUint(last, 10, 16) if err == nil && end >= start { count += int(end-start) + 1 } } return count } count := textCodeRuneCount(code.Value) if len(transforms) == 0 || count == 0 { return count } glyphs := 0 for i := 0; i < count; { if transform, ok := transforms[offset+i]; ok && transform[0] <= count-i { i += transform[0] glyphs += transform[1] } else { i++ glyphs++ } } return glyphs }