style(代码风格): 整理声明顺序与字体模块
build.yaml / build (push) Successful in 51s

This commit is contained in:
xiaoqidun committed 2026-09-28 15:17:45 +08:00
1 parent 5e0da3da28
commit ee6c9f6a16
82 files changed
+4316 -4310

No files matched your search

+67 -67
View File
@@ -22,14 +22,6 @@ import (
"github.com/tdewolff/canvas"
)
// canvasNativeStroke 判断描边是否由Canvas提供
// 入参: geometry 几何后端
// 返回: bool 是否采用原生描边
func canvasNativeStroke(geometry GeometryBackend) bool {
_, ok := geometry.(CanvasBackend)
return ok
}
// Curves 在输出边界转换椭圆弧,其他曲线保持原样
// 入参: path 页面路径
// 返回: GeometryPath 贝塞尔路径, error 路径错误
@@ -41,65 +33,6 @@ func (CanvasBackend) Curves(path GeometryPath) (GeometryPath, error) {
return *geometryFromCanvasPath(p.ReplaceArcs()), nil
}
// canvasStrokeOptions 转换Canvas描边样式,虚线由调用方传入
// 入参: width 描边宽度, cap 线帽, join 连接, tolerance 展开误差
// 返回: StrokeOptions 公共描边样式
func canvasStrokeOptions(width float64, cap canvas.Capper, join canvas.Joiner, tolerance float64) StrokeOptions {
options := StrokeOptions{Width: width, Cap: "Butt", Join: "Miter", MiterLimit: defaultMiterLimit, Tolerance: tolerance}
switch cap.(type) {
case canvas.RoundCapper:
options.Cap = "Round"
case canvas.SquareCapper:
options.Cap = "Square"
}
switch value := join.(type) {
case canvas.RoundJoiner:
options.Join = "Round"
case canvas.BevelJoiner:
options.Join = "Bevel"
case canvas.MiterJoiner:
options.MiterLimit = value.Limit
}
return options
}
// canvasStrokePath 通过配置的几何后端生成描边,不修改源路径
// 入参: geometry 几何后端, path Canvas路径, options 描边样式
// 返回: *canvas.Path 描边轮廓, error 几何错误
func canvasStrokePath(geometry GeometryBackend, path *canvas.Path, options StrokeOptions) (*canvas.Path, error) {
outline, err := geometry.Stroke(*geometryFromCanvasPath(path), options)
if err != nil {
return nil, err
}
return geometryToCanvasPath(&outline)
}
// strokeCanvasPath 将文字和复杂画刷的描边交给配置的几何后端
// 入参: path Canvas路径, width 描边宽度, cap 线帽, join 连接
// 返回: *canvas.Path 描边轮廓
func (r *Renderer) strokeCanvasPath(path *canvas.Path, width float64, cap canvas.Capper, join canvas.Joiner) *canvas.Path {
return r.strokeDashedCanvasPath(path, width, cap, join, 0, nil)
}
// strokeDashedCanvasPath 通过公共几何后端展开虚线和线帽,保留零长度绘制段
// 入参: path 路径, width 线宽, cap 线帽, join 连接, offset 虚线偏移, dashes 虚线数组
// 返回: *canvas.Path 描边填充轮廓
func (r *Renderer) strokeDashedCanvasPath(path *canvas.Path, width float64, cap canvas.Capper, join canvas.Joiner, offset float64, dashes []float64) *canvas.Path {
geometry, err := r.Geometry()
if err != nil {
r.renderError = err
return &canvas.Path{}
}
options := canvasStrokeOptions(width, cap, join, canvas.Tolerance)
options.DashOffset, options.Dashes = offset, dashes
result, err := canvasStrokePath(geometry, path, options)
if err != nil {
r.renderError = err
return &canvas.Path{}
}
return result
}
// Path 解析对象的标准紧缩路径并转换到页面坐标
// 入参: object 路径对象
// 返回: GeometryPath 页面路径, error 无效路径错误
@@ -245,6 +178,73 @@ func (CanvasBackend) Clip(r *Renderer, clips *Clips, matrix Matrix, parent *Geom
return geometryFromCanvasPath(intersectClipPath(p, clip)), nil
}
// canvasNativeStroke 判断描边是否由Canvas提供
// 入参: geometry 几何后端
// 返回: bool 是否采用原生描边
func canvasNativeStroke(geometry GeometryBackend) bool {
_, ok := geometry.(CanvasBackend)
return ok
}
// canvasStrokeOptions 转换Canvas描边样式,虚线由调用方传入
// 入参: width 描边宽度, cap 线帽, join 连接, tolerance 展开误差
// 返回: StrokeOptions 公共描边样式
func canvasStrokeOptions(width float64, cap canvas.Capper, join canvas.Joiner, tolerance float64) StrokeOptions {
options := StrokeOptions{Width: width, Cap: "Butt", Join: "Miter", MiterLimit: defaultMiterLimit, Tolerance: tolerance}
switch cap.(type) {
case canvas.RoundCapper:
options.Cap = "Round"
case canvas.SquareCapper:
options.Cap = "Square"
}
switch value := join.(type) {
case canvas.RoundJoiner:
options.Join = "Round"
case canvas.BevelJoiner:
options.Join = "Bevel"
case canvas.MiterJoiner:
options.MiterLimit = value.Limit
}
return options
}
// canvasStrokePath 通过配置的几何后端生成描边,不修改源路径
// 入参: geometry 几何后端, path Canvas路径, options 描边样式
// 返回: *canvas.Path 描边轮廓, error 几何错误
func canvasStrokePath(geometry GeometryBackend, path *canvas.Path, options StrokeOptions) (*canvas.Path, error) {
outline, err := geometry.Stroke(*geometryFromCanvasPath(path), options)
if err != nil {
return nil, err
}
return geometryToCanvasPath(&outline)
}
// strokeCanvasPath 将文字和复杂画刷的描边交给配置的几何后端
// 入参: path Canvas路径, width 描边宽度, cap 线帽, join 连接
// 返回: *canvas.Path 描边轮廓
func (r *Renderer) strokeCanvasPath(path *canvas.Path, width float64, cap canvas.Capper, join canvas.Joiner) *canvas.Path {
return r.strokeDashedCanvasPath(path, width, cap, join, 0, nil)
}
// strokeDashedCanvasPath 通过公共几何后端展开虚线和线帽,保留零长度绘制段
// 入参: path 路径, width 线宽, cap 线帽, join 连接, offset 虚线偏移, dashes 虚线数组
// 返回: *canvas.Path 描边填充轮廓
func (r *Renderer) strokeDashedCanvasPath(path *canvas.Path, width float64, cap canvas.Capper, join canvas.Joiner, offset float64, dashes []float64) *canvas.Path {
geometry, err := r.Geometry()
if err != nil {
r.renderError = err
return &canvas.Path{}
}
options := canvasStrokeOptions(width, cap, join, canvas.Tolerance)
options.DashOffset, options.Dashes = offset, dashes
result, err := canvasStrokePath(geometry, path, options)
if err != nil {
r.renderError = err
return &canvas.Path{}
}
return result
}
// geometryToCanvasPath 将页面坐标路径转换为默认几何引擎的向上纵轴
// 入参: path 独立几何路径,nil表示不裁剪
// 返回: *canvas.Path 默认引擎路径, error 不支持的路径指令