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@@ -14,6 +14,15 @@
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package ofdgo
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const (
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sceneObject sceneCommandKind = iota
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sceneStamp
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sceneBeginObject
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sceneBeginAnnotation
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sceneEnd
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sceneSkip
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)
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// PageScene 保存后端无关的页面语义与绘制顺序,不提前展开文字或重新编码图片
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// 场景借用源页面及资源的只读引用,编辑文档后应重新构建
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type PageScene struct {
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@@ -35,14 +44,8 @@ type sceneCommand struct {
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// sceneCommandKind 区分场景中的绘制和分组事件
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type sceneCommandKind uint8
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const (
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sceneObject sceneCommandKind = iota
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sceneStamp
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sceneBeginObject
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sceneBeginAnnotation
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sceneEnd
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sceneSkip
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)
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// sceneRecorder 收集公共遍历事件,不解释绘制外观
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type sceneRecorder PageScene
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// CompileScene 展开页面结构,保留原文、字形索引、动作和对象标识
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// 不提前绘制文字或图片,裁剪轮廓按几何后端需求解析
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@@ -102,19 +105,6 @@ func (s *PageScene) Walk(visitor PageVisitor) error {
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return nil
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}
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// closeSceneGroups 在访问器失败时配对结束已建立的分组
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// 入参: groups 分组访问器, stack 分组状态
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func closeSceneGroups(groups PageGroups, stack []bool) {
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for i := len(stack) - 1; i >= 0; i-- {
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if stack[i] {
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groups.EndObject()
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}
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}
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}
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// sceneRecorder 收集公共遍历事件,不解释绘制外观
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type sceneRecorder PageScene
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// DrawObject 保留源对象及继承状态
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// 入参: object 源对象, state 继承状态
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// 返回: error 固定为空
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@@ -155,3 +145,13 @@ func (s *sceneRecorder) EndObject() { s.commands = append(s.commands, sceneComma
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func (s *sceneRecorder) SkipObjects(count int) {
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s.commands = append(s.commands, sceneCommand{kind: sceneSkip, count: count})
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}
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// closeSceneGroups 在访问器失败时配对结束已建立的分组
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// 入参: groups 分组访问器, stack 分组状态
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func closeSceneGroups(groups PageGroups, stack []bool) {
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for i := len(stack) - 1; i >= 0; i-- {
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if stack[i] {
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groups.EndObject()
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}
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}
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}
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