feat(统一输入): 统一流式输入及接口命名
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xiaoqidun committed 2026-10-19 08:43:50 +08:00
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commit d97c6f4e6f
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@@ -167,15 +167,15 @@ func (r *u3dResourceReader) motionFrame(frame *U3DKeyFrame, previous U3DKeyFrame
}
// motionDifference 用共享幅值上下文恢复一至三个差分分量
// 入参: previous 前一帧分量, scale 逆量化系数, context 符号上下文,下一项为幅值上下文
// 入参: previous 前一帧分量, scale 逆量化系数, ctx 符号上下文,下一项为幅值上下文
// 返回: [3]float32 重建分量, error 符号、数值或读取错误
func (r *u3dResourceReader) motionDifference(previous []float32, scale float32, context int) (values [3]float32, err error) {
signs := r.value(context, true)
func (r *u3dResourceReader) motionDifference(previous []float32, scale float32, ctx int) (values [3]float32, err error) {
signs := r.value(ctx, true)
if signs >= 1<<len(previous) {
return values, fmt.Errorf("invalid U3D motion difference signs")
}
for index, prior := range previous {
difference := float64(r.value(context+1, false)) * float64(scale)
difference := float64(r.value(ctx+1, false)) * float64(scale)
if signs&(1<<index) != 0 {
difference = -difference
}