mirror of
https://github.com/xiaoqidun/ofdgo.git
synced 2026-10-30 01:27:26 +08:00
feat(归并文件): 归并根包文件
This commit is contained in:
1 parent
1a8de5a3f1
commit
bfecdeb0d6
12 files changed
+702
-817
No files matched your search
@@ -366,3 +366,86 @@ func reflectShdGrad(gradient canvas.Grad, period, lo, hi float64) canvas.Grad {
|
||||
}
|
||||
return append(result, canvas.Stop{Offset: 1, Color: gradient.At(reflectShdPosition(hi / period))})
|
||||
}
|
||||
|
||||
// parseFillPaint 将公共画刷转换为Canvas对象
|
||||
// 入参: fillColor 填充颜色节点, x X坐标, y Y坐标, pageH 页面高度
|
||||
// 返回: any 填充画刷
|
||||
func (r *Renderer) parseFillPaint(fillColor *FillColor, x, y, pageH float64) any {
|
||||
paint, err := r.ResolvePaint(fillColor)
|
||||
if err != nil {
|
||||
r.renderError = err
|
||||
return nil
|
||||
}
|
||||
switch paint.Kind {
|
||||
case PaintNone, PaintPattern:
|
||||
return nil
|
||||
case PaintLinear, PaintRadial:
|
||||
return canvasShading(paint, x, y, pageH)
|
||||
case PaintMesh:
|
||||
return &shdPaint{gradient: newRasterGradientCanvas(&RasterGradient{Kind: RasterMesh, Mesh: paint.Mesh}), view: canvas.Matrix{{1, 0, x}, {0, -1, pageH - y}}}
|
||||
default:
|
||||
return paint.Color
|
||||
}
|
||||
}
|
||||
|
||||
// parseStrokePaint 解析勾边画刷
|
||||
// 入参: strokeColor 勾边颜色节点, x X坐标, y Y坐标, pageH 页面高度
|
||||
// 返回: any 勾边画刷
|
||||
func (r *Renderer) parseStrokePaint(strokeColor *StrokeColor, x, y, pageH float64) any {
|
||||
return r.parseFillPaint((*FillColor)(strokeColor), x, y, pageH)
|
||||
}
|
||||
|
||||
// canvasGradient 将公共颜色节点转换为Canvas渐变
|
||||
// 入参: stops 渐变色标
|
||||
// 返回: canvas.Grad 渐变色标
|
||||
func canvasGradient(stops []ColorStop) canvas.Grad {
|
||||
var gradient canvas.Grad
|
||||
for _, stop := range stops {
|
||||
gradient.Add(stop.Offset, stop.Color)
|
||||
}
|
||||
return gradient
|
||||
}
|
||||
|
||||
// canvasShading 转换坐标与椭圆渐变变换,不重新解析OFD样式
|
||||
// 入参: paint 公共渐变画刷, x X坐标, y Y坐标, pageH 页面高度
|
||||
// 返回: *shdPaint Canvas渐变画刷
|
||||
func canvasShading(paint Paint, x, y, pageH float64) *shdPaint {
|
||||
source := paint.Gradient
|
||||
gradient := canvasGradient(source.Stops)
|
||||
start := canvas.Point{X: x + source.Start.X, Y: pageH - y - source.Start.Y}
|
||||
end := canvas.Point{X: x + source.End.X, Y: pageH - y - source.End.Y}
|
||||
if paint.Kind == PaintLinear {
|
||||
result := newShdPaint(gradient.ToLinear(start, end), source.Extend, source.MapType, source.MapUnit)
|
||||
result.sample = source.Sample
|
||||
return result
|
||||
}
|
||||
result := newShdPaint(gradient.ToRadial(start, source.StartRadius, end, source.EndRadius), source.Extend, source.MapType, source.MapUnit)
|
||||
result.sample = source.Sample
|
||||
if e := source.Eccentricity; 0 < e && e < 1 {
|
||||
result.view = canvas.Identity.Translate(start.X, start.Y).Rotate(-source.Angle).Scale(1, math.Sqrt(1-e*e)).Translate(-start.X, -start.Y)
|
||||
result.gradient = gradient.ToRadial(start, source.StartRadius, result.view.Inv().Dot(end), source.EndRadius)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
// axialShdClip 获取轴向渐变的延伸裁剪区域
|
||||
// 入参: gradient 轴向渐变, extend 延伸方向, bounds 可见区域
|
||||
// 返回: *canvas.Path 裁剪区域
|
||||
func axialShdClip(gradient *canvas.LinearGradient, extend int, bounds canvas.Rect) *canvas.Path {
|
||||
if extend == 3 {
|
||||
return nil
|
||||
}
|
||||
d := gradient.End.Sub(gradient.Start)
|
||||
axis := canvas.Matrix{{d.X, -d.Y, gradient.Start.X}, {d.Y, d.X, gradient.Start.Y}}
|
||||
area := bounds.Transform(axis.Inv())
|
||||
if extend&1 == 0 {
|
||||
area.X0 = math.Max(area.X0, 0)
|
||||
}
|
||||
if extend&2 == 0 {
|
||||
area.X1 = math.Min(area.X1, 1)
|
||||
}
|
||||
if area.X1 <= area.X0 {
|
||||
return &canvas.Path{}
|
||||
}
|
||||
return area.ToPath().Transform(axis)
|
||||
}
|
||||
Reference in new issue
Block a user