feat(归并文件): 归并根包文件

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xiaoqidun committed 2026-10-19 10:25:11 +08:00
1 parent 1a8de5a3f1
commit bfecdeb0d6
12 files changed
+702 -817

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@@ -366,3 +366,86 @@ func reflectShdGrad(gradient canvas.Grad, period, lo, hi float64) canvas.Grad {
}
return append(result, canvas.Stop{Offset: 1, Color: gradient.At(reflectShdPosition(hi / period))})
}
// parseFillPaint 将公共画刷转换为Canvas对象
// 入参: fillColor 填充颜色节点, x X坐标, y Y坐标, pageH 页面高度
// 返回: any 填充画刷
func (r *Renderer) parseFillPaint(fillColor *FillColor, x, y, pageH float64) any {
paint, err := r.ResolvePaint(fillColor)
if err != nil {
r.renderError = err
return nil
}
switch paint.Kind {
case PaintNone, PaintPattern:
return nil
case PaintLinear, PaintRadial:
return canvasShading(paint, x, y, pageH)
case PaintMesh:
return &shdPaint{gradient: newRasterGradientCanvas(&RasterGradient{Kind: RasterMesh, Mesh: paint.Mesh}), view: canvas.Matrix{{1, 0, x}, {0, -1, pageH - y}}}
default:
return paint.Color
}
}
// parseStrokePaint 解析勾边画刷
// 入参: strokeColor 勾边颜色节点, x X坐标, y Y坐标, pageH 页面高度
// 返回: any 勾边画刷
func (r *Renderer) parseStrokePaint(strokeColor *StrokeColor, x, y, pageH float64) any {
return r.parseFillPaint((*FillColor)(strokeColor), x, y, pageH)
}
// canvasGradient 将公共颜色节点转换为Canvas渐变
// 入参: stops 渐变色标
// 返回: canvas.Grad 渐变色标
func canvasGradient(stops []ColorStop) canvas.Grad {
var gradient canvas.Grad
for _, stop := range stops {
gradient.Add(stop.Offset, stop.Color)
}
return gradient
}
// canvasShading 转换坐标与椭圆渐变变换,不重新解析OFD样式
// 入参: paint 公共渐变画刷, x X坐标, y Y坐标, pageH 页面高度
// 返回: *shdPaint Canvas渐变画刷
func canvasShading(paint Paint, x, y, pageH float64) *shdPaint {
source := paint.Gradient
gradient := canvasGradient(source.Stops)
start := canvas.Point{X: x + source.Start.X, Y: pageH - y - source.Start.Y}
end := canvas.Point{X: x + source.End.X, Y: pageH - y - source.End.Y}
if paint.Kind == PaintLinear {
result := newShdPaint(gradient.ToLinear(start, end), source.Extend, source.MapType, source.MapUnit)
result.sample = source.Sample
return result
}
result := newShdPaint(gradient.ToRadial(start, source.StartRadius, end, source.EndRadius), source.Extend, source.MapType, source.MapUnit)
result.sample = source.Sample
if e := source.Eccentricity; 0 < e && e < 1 {
result.view = canvas.Identity.Translate(start.X, start.Y).Rotate(-source.Angle).Scale(1, math.Sqrt(1-e*e)).Translate(-start.X, -start.Y)
result.gradient = gradient.ToRadial(start, source.StartRadius, result.view.Inv().Dot(end), source.EndRadius)
}
return result
}
// axialShdClip 获取轴向渐变的延伸裁剪区域
// 入参: gradient 轴向渐变, extend 延伸方向, bounds 可见区域
// 返回: *canvas.Path 裁剪区域
func axialShdClip(gradient *canvas.LinearGradient, extend int, bounds canvas.Rect) *canvas.Path {
if extend == 3 {
return nil
}
d := gradient.End.Sub(gradient.Start)
axis := canvas.Matrix{{d.X, -d.Y, gradient.Start.X}, {d.Y, d.X, gradient.Start.Y}}
area := bounds.Transform(axis.Inv())
if extend&1 == 0 {
area.X0 = math.Max(area.X0, 0)
}
if extend&2 == 0 {
area.X1 = math.Min(area.X1, 1)
}
if area.X1 <= area.X0 {
return &canvas.Path{}
}
return area.ToPath().Transform(axis)
}