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https://github.com/xiaoqidun/ofdgo.git
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@@ -15,11 +15,29 @@
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package ofdgo
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import (
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"fmt"
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"image"
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"math"
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"github.com/xiaoqidun/pdfgo"
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)
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// pdfShadingPixel 保存抗锯齿覆盖率与混合空间分量
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type pdfShadingPixel struct {
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values [4]float64
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shape float64
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}
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// pdfGradientKey 区分渐变画刷及其输出混合空间
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type pdfGradientKey struct {
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axial *pdfgo.AxialGradient
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radial *pdfgo.RadialGradient
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function *pdfgo.FunctionGradient
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space *pdfgo.ColorSpace
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geometry pdfCompositeKey
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conversion pdfgo.ColorConversion
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}
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// gradientSegments 保留线性源颜色的设备分量,校准颜色经源空间转换
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// 入参: stops 源颜色分段, space 源颜色空间
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// 返回: []ShdSegment OFD颜色分段, error 不可线性表达的变换
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@@ -63,9 +81,12 @@ func pdfGradientStopsError(stops []pdfgo.GradientStop, space *pdfgo.ColorSpace)
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// 入参: paint 画刷
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// 返回: error 不可等价表达的渐变
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func pdfGradientError(paint pdfgo.Paint) error {
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if paint.Function != nil {
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return &pdfgo.UnsupportedError{Feature: "function shading conversion"}
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}
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if paint.Mesh != nil {
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mesh := paint.Mesh
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if len(mesh.Patches) != 0 || len(mesh.Triangles) == 0 || mesh.UsesFunction() {
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if len(mesh.Patches) != 0 || len(mesh.Triangles) == 0 || mesh.UsesFunction() || mesh.Background != nil || mesh.Bounds != nil {
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return &pdfgo.UnsupportedError{Feature: "nonlinear mesh conversion"}
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}
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if mesh.Space.Calibrated() && !mesh.Space.SRGBEquivalent() {
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@@ -73,9 +94,15 @@ func pdfGradientError(paint pdfgo.Paint) error {
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}
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}
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if paint.Axial != nil {
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if paint.Axial.Background != nil || paint.Axial.Bounds != nil {
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return &pdfgo.UnsupportedError{Feature: "bounded axial pattern conversion"}
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}
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return pdfGradientStopsError(paint.Axial.Stops, paint.Axial.Space)
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}
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if paint.Radial != nil {
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if paint.Radial.Background != nil || paint.Radial.Bounds != nil {
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return &pdfgo.UnsupportedError{Feature: "bounded radial pattern conversion"}
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}
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return pdfGradientStopsError(paint.Radial.Stops, paint.Radial.Space)
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}
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return nil
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@@ -96,6 +123,8 @@ func (p *pdfImporter) gradientPath(mark pdfgo.PathMark) error {
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space = paint.Axial.Space
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case paint.Radial != nil:
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space = paint.Radial.Space
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case paint.Function != nil:
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space = paint.Function.Space
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case paint.Mesh != nil:
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space = paint.Mesh.Space
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}
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@@ -111,6 +140,218 @@ func (p *pdfImporter) gradientPath(mark pdfgo.PathMark) error {
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return p.compositeRegion(nil, pdfCompositeNode{path: &mark}, space, false)
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}
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// gradient 合成二维函数着色及带区域的渐变,保留边缘覆盖和对象透明度
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// 入参: paint 渐变画刷, space 混合空间, node 几何图元,可为空, outline 是否描边
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// 返回: []pdfShadingPixel 颜色及覆盖, error 求值或变换错误
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func (c *pdfCompositor) gradient(paint pdfgo.Paint, space *pdfgo.ColorSpace, node *pdfCompositeNode, outline bool) ([]pdfShadingPixel, error) {
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if paint.Axial != nil && paint.Axial.Background == nil && paint.Axial.Bounds == nil || paint.Radial != nil && paint.Radial.Background == nil && paint.Radial.Bounds == nil {
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return nil, nil
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}
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key := pdfGradientKey{axial: paint.Axial, radial: paint.Radial, function: paint.Function, space: space}
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var conversion pdfgo.ColorConversion
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if node != nil {
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key.geometry = pdfCompositeKey{path: node.path, text: node.text, image: node.image, stroke: outline}
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style, _, _ := node.style()
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conversion = style.ColorConversion
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key.conversion = conversion
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}
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if pixels, ok := c.gradients[key]; ok {
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return pixels, nil
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}
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var background *[4]float64
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var bounds *pdfgo.Rectangle
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var matrix pdfgo.Matrix
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var source *pdfgo.ColorSpace
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var intent pdfgo.Name
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if paint.Axial != nil {
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g := *paint.Axial
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background, bounds, matrix, source, intent = g.Background, g.Bounds, g.Matrix, g.Space, g.Intent
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g.Background, g.Bounds = nil, nil
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paint.Axial = &g
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} else if paint.Radial != nil {
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g := *paint.Radial
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background, bounds, matrix, source, intent = g.Background, g.Bounds, g.Matrix, g.Space, g.Intent
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g.Background, g.Bounds = nil, nil
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g.Matrix = pdfgo.Matrix{}
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paint.Radial = &g
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} else {
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g := *paint.Function
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background, bounds, matrix, source, intent = g.Background, g.Bounds, g.PatternMatrix, g.Space, g.Intent
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g.Background, g.Bounds = nil, nil
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paint.Function = &g
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}
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var backgroundValues [4]float64
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if background != nil {
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var err error
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backgroundValues, err = space.ConvertWith(background[:source.Components()], source, intent, conversion)
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if err != nil {
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return nil, err
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}
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}
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inverse := pdfgo.Identity()
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if matrix != (pdfgo.Matrix{}) && (bounds != nil || paint.Radial != nil) {
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var ok bool
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inverse, ok = matrix.Inverse()
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if !ok {
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return nil, fmt.Errorf("singular shading transform")
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}
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}
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var functionInverse pdfgo.Matrix
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if paint.Function != nil {
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var ok bool
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functionInverse, ok = paint.Function.Matrix.Inverse()
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if !ok {
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return nil, fmt.Errorf("singular function shading transform")
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}
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}
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const samples = 4
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var coverage image.Image
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domainClipped := node != nil && paint.Function != nil && background == nil
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if node != nil {
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local, importer := *c, *c.importer
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importer.rasterDPI *= samples
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local.importer = &importer
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var err error
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if domainClipped {
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geometry, ok := c.cache.shadings[key]
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if !ok {
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g := paint.Function
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n := pdfShadingClippedNode(*node, g.Domain, g.Matrix)
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geometry.scene, geometry.box, err = c.importer.compileGroup(func(p *pdfImporter) error { return n.coverage(p, outline) })
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if err != nil {
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return nil, err
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}
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if c.cache.shadings == nil {
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c.cache.shadings = map[pdfGradientKey]pdfCompositeGeometry{}
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}
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c.cache.shadings[key] = geometry
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}
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if geometry.scene != nil {
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coverage, err = importer.renderGroupScene(geometry.scene, c.box)
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}
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} else {
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coverage, err = local.coverage(*node, outline)
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}
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if err != nil {
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return nil, err
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}
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if coverage == nil {
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return make([]pdfShadingPixel, c.width*c.height), nil
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}
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}
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step := 25.4 / c.importer.rasterDPI
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pixels := make([]pdfShadingPixel, c.width*c.height)
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for y := range c.height {
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if err := c.importer.ctx.Err(); err != nil {
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return nil, err
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}
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for x := range c.width {
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pixel := &pixels[y*c.width+x]
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for sy := range samples {
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for sx := range samples {
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weight := 1.0
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if coverage != nil {
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_, _, _, a := coverage.At(x*samples+sx, y*samples+sy).RGBA()
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weight = float64(a) / 65535
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if weight == 0 {
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continue
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}
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}
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pagePoint := c.inverse.Apply(pdfgo.Point{X: c.box.X + (float64(x)+(float64(sx)+.5)/samples)*step, Y: c.box.Y + (float64(y)+(float64(sy)+.5)/samples)*step})
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point := pagePoint
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local := point
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if bounds != nil || paint.Radial != nil {
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local = inverse.Apply(point)
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}
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if bounds != nil {
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if local.X < bounds.XMin || local.X > bounds.XMax || local.Y < bounds.YMin || local.Y > bounds.YMax {
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continue
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}
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}
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if paint.Radial != nil {
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point = local
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}
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var values [4]float64
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var visible bool
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var err error
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if g := paint.Function; g != nil {
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local = functionInverse.Apply(point)
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visible = domainClipped || local.X >= g.Domain.XMin && local.X <= g.Domain.XMax && local.Y >= g.Domain.YMin && local.Y <= g.Domain.YMax
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if visible {
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values, err = g.ValuesAt(local)
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if err == nil {
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values, err = space.ConvertWith(values[:source.Components()], source, intent, conversion)
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}
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}
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} else {
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values, visible, err = pdfCompositeColor(paint, point, space, intent, conversion)
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}
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if err != nil {
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return nil, err
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}
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if !visible {
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if background == nil {
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continue
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}
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values = backgroundValues
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}
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if node != nil && node.image != nil {
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_, alpha, err := c.imageColor(node.image, pagePoint, space)
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if err != nil {
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return nil, err
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}
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weight *= alpha
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}
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for i, value := range values {
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pixel.values[i] += value * weight
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}
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pixel.shape += weight
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}
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}
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if pixel.shape != 0 {
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for i := range pixel.values {
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pixel.values[i] /= pixel.shape
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}
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pixel.shape /= samples * samples
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}
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}
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}
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if c.gradients == nil {
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c.gradients = map[pdfGradientKey][]pdfShadingPixel{}
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}
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c.gradients[key] = pixels
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return pixels, nil
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}
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// pdfShadingClippedNode 将函数定义域作为几何裁剪,避免重合边界的覆盖率重复相乘
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// 入参: node 原图元, box 定义域矩形, matrix 定义域到页面的变换
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// 返回: pdfCompositeNode 带独立裁剪的图元
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func pdfShadingClippedNode(node pdfCompositeNode, box pdfgo.Rectangle, matrix pdfgo.Matrix) pdfCompositeNode {
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clip := pdfgo.Path{Segments: []pdfgo.Segment{
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{Operator: "M", Points: []pdfgo.Point{matrix.Apply(pdfgo.Point{X: box.XMin, Y: box.YMin})}},
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{Operator: "L", Points: []pdfgo.Point{matrix.Apply(pdfgo.Point{X: box.XMax, Y: box.YMin})}},
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{Operator: "L", Points: []pdfgo.Point{matrix.Apply(pdfgo.Point{X: box.XMax, Y: box.YMax})}},
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{Operator: "L", Points: []pdfgo.Point{matrix.Apply(pdfgo.Point{X: box.XMin, Y: box.YMax})}},
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{Operator: "C"},
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}}
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var style *pdfgo.Style
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if node.path != nil {
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mark := *node.path
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node.path = &mark
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style = &mark.Style
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} else if node.text != nil {
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mark := *node.text
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node.text = &mark
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style = &mark.Style
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} else {
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mark := *node.image
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node.image = &mark
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style = &mark.Style
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}
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style.Clips = append(append([]pdfgo.Path(nil), style.Clips...), clip)
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return node
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}
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// pdfShadingPosition 计算渐变参数,未延伸区域及不存在非负圆半径的位置不着色
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// 入参: paint 渐变画刷, point 页面坐标
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// 返回: float64 归一化参数, bool 是否着色
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