feat(渲染注释): 渲染注释,可配置不渲染

This commit is contained in:
2026-06-26 11:26:09 +08:00
parent 1446705bb6
commit 94fa027446
8 changed files with 283 additions and 19 deletions
+65 -1
View File
@@ -42,11 +42,72 @@ func parseColorWithAlpha(val string, alpha *int) color.Color {
if alpha != nil {
a = *alpha
}
return color.RGBA{R: uint8(r), G: uint8(g), B: uint8(b), A: uint8(a)}
a = clampColor(a)
return color.RGBA{
R: uint8(clampColor(r) * a / 255),
G: uint8(clampColor(g) * a / 255),
B: uint8(clampColor(b) * a / 255),
A: uint8(a),
}
}
return color.Black
}
// clampColor 限制颜色分量范围
// 入参: v 颜色分量
// 返回: int 颜色分量
func clampColor(v int) int {
if v < 0 {
return 0
}
if v > 255 {
return 255
}
return v
}
// mergeAlpha 合并透明度
// 入参: colorAlpha 颜色透明度, objectAlpha 对象透明度
// 返回: *int 合并后的透明度
func mergeAlpha(colorAlpha, objectAlpha *int) *int {
if colorAlpha == nil && objectAlpha == nil {
return nil
}
alpha := 255
if colorAlpha != nil {
alpha = *colorAlpha
}
if objectAlpha != nil {
alpha = alpha * *objectAlpha / 255
}
alpha = clampColor(alpha)
return &alpha
}
// withFillAlpha 合并填充色透明度
// 入参: fillColor 填充颜色节点, alpha 对象透明度
// 返回: *FillColor 合并后的填充颜色节点
func withFillAlpha(fillColor *FillColor, alpha *int) *FillColor {
if fillColor == nil || alpha == nil {
return fillColor
}
merged := *fillColor
merged.Alpha = mergeAlpha(fillColor.Alpha, alpha)
return &merged
}
// withStrokeAlpha 合并勾边色透明度
// 入参: strokeColor 勾边颜色节点, alpha 对象透明度
// 返回: *StrokeColor 合并后的勾边颜色节点
func withStrokeAlpha(strokeColor *StrokeColor, alpha *int) *StrokeColor {
if strokeColor == nil || alpha == nil {
return strokeColor
}
merged := *strokeColor
merged.Alpha = mergeAlpha(strokeColor.Alpha, alpha)
return &merged
}
// parseFillColor 解析填充颜色
// 入参: fillColor 填充颜色节点
// 返回: color.Color 颜色对象
@@ -228,6 +289,9 @@ func parseRadialShdGradient(radialShd *RadialShd, alpha *int, x, y, pageH, origi
// 入参: c 颜色对象
// 返回: color.RGBA RGBA颜色
func colorToRGBA(c color.Color) color.RGBA {
if rgba, ok := c.(color.RGBA); ok {
return rgba
}
r, g, b, a := c.RGBA()
return color.RGBA{R: uint8(r >> 8), G: uint8(g >> 8), B: uint8(b >> 8), A: uint8(a >> 8)}
}