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https://github.com/xiaoqidun/ofdgo.git
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c577af31eb
commit
90cda815ef
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@@ -426,6 +426,9 @@ func imageWithTransparentEdge(img image.Image) (image.Image, int) {
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if opaque, ok := source.(interface{ Opaque() bool }); ok && opaque.Opaque() {
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return img, 0
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}
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if model := source.ColorModel(); model == color.NRGBA64Model || model == color.RGBA64Model || model == color.Alpha16Model || model == color.Gray16Model {
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return imageWithTransparentEdge64(img, source)
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}
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hasZero, hasVisible := false, false
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src, ok := source.(*image.NRGBA)
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if ok {
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@@ -510,3 +513,81 @@ func (s *transparentEdgeImage) RGBA64At(x, y int) color.RGBA64 {
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r, g, b, a := s.NRGBAAt(x, y).RGBA()
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return color.RGBA64{R: uint16(r), G: uint16(g), B: uint16(b), A: uint16(a)}
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}
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// imageWithTransparentEdge64 保留十六位颜色和透明度,不经八位图像中转
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// 入参: original 原始图像, source 已解码的像素源
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// 返回: image.Image 边缘处理结果, int 补齐像素数
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func imageWithTransparentEdge64(original, source image.Image) (image.Image, int) {
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bounds := source.Bounds()
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hasZero, hasVisible := false, false
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for y := bounds.Min.Y; y < bounds.Max.Y && !(hasZero && hasVisible); y++ {
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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_, _, _, a := source.At(x, y).RGBA()
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if a == 0 {
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hasZero = true
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} else {
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hasVisible = true
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}
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if hasZero && hasVisible {
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break
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}
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}
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}
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if !hasZero || !hasVisible {
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return original, 0
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}
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return &transparentEdgeImage64{source: source, rect: image.Rect(0, 0, bounds.Dx()+2, bounds.Dy()+2)}, 1
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}
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// transparentEdgeImage64 按需补齐十六位像素边缘,保留原始只读图像
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type transparentEdgeImage64 struct {
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source image.Image
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rect image.Rectangle
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}
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// Bounds 返回含采样边距的图像边界
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// 返回: image.Rectangle 图像边界
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func (s *transparentEdgeImage64) Bounds() image.Rectangle { return s.rect }
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// ColorModel 返回十六位非预乘颜色模型
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// 返回: color.Model 颜色模型
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func (s *transparentEdgeImage64) ColorModel() color.Model { return color.NRGBA64Model }
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// At 读取十六位原始颜色,透明邻域使用最小非零透明度保留边缘颜色
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// 入参: x 横向坐标, y 纵向坐标
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// 返回: color.Color 非预乘颜色
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func (s *transparentEdgeImage64) At(x, y int) color.Color {
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if !image.Pt(x, y).In(s.rect) {
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return color.NRGBA64{}
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}
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b := s.source.Bounds()
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sx, sy := b.Min.X+min(max(x-1, 0), b.Dx()-1), b.Min.Y+min(max(y-1, 0), b.Dy()-1)
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c := color.NRGBA64Model.Convert(s.source.At(sx, sy)).(color.NRGBA64)
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if c.A == 0 {
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var best color.NRGBA64
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for ny := max(sy-1, b.Min.Y); ny < min(sy+2, b.Max.Y); ny++ {
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for nx := max(sx-1, b.Min.X); nx < min(sx+2, b.Max.X); nx++ {
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v := color.NRGBA64Model.Convert(s.source.At(nx, ny)).(color.NRGBA64)
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if v.A > best.A {
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best = v
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}
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}
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}
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if best.A != 0 {
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best.A = 1
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c = best
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}
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}
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if x == 0 || y == 0 || x == s.rect.Max.X-1 || y == s.rect.Max.Y-1 {
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c.A = 1
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}
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return c
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}
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// RGBA64At 返回保留原采样精度的预乘颜色
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// 入参: x 横向坐标, y 纵向坐标
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// 返回: color.RGBA64 预乘颜色
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func (s *transparentEdgeImage64) RGBA64At(x, y int) color.RGBA64 {
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r, g, b, a := s.At(x, y).RGBA()
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return color.RGBA64{R: uint16(r), G: uint16(g), B: uint16(b), A: uint16(a)}
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}
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