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feat(编辑渲染): 完善三维转换,优化编辑渲染压缩
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// Copyright 2025-2026 肖其顿 (XIAO QI DUN)
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ofdgo
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import (
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"crypto/sha256"
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"reflect"
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"slices"
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)
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const (
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compressionPatternMinimum = 4096
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compressionPatternLimit = 4096
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compressionPatternUses = 65536
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)
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// compressionPatternPaint 保存可共享的底纹颜色,不修改输入对象
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type compressionPatternPaint struct {
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fill *FillColor
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stroke *StrokeColor
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count int
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id string
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}
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// compressionPatternUse 记录输出快照内需要替换的直接对象
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type compressionPatternUse struct {
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page, layer, object int
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paint *compressionPatternPaint
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}
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// compressPatternPaints 将新文档中重复的大底纹颜色提取为绘制参数,仅修改输出快照
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// 返回: error 编码或取消错误
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func (e *Editor) compressPatternPaints() error {
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if e.output == nil || e.output.options.Mode == CompressionUnchanged || e.output.protected || e.source != nil {
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return nil
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}
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paints := make(map[[32]byte]*compressionPatternPaint)
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var uses []compressionPatternUse
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for pi, page := range e.pages {
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for li, layer := range page.Content.Layer {
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if layer.DrawParam != "" {
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continue
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}
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for oi, object := range layer.Objects {
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if err := e.output.ctx.Err(); err != nil {
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return err
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}
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if len(uses) == compressionPatternUses {
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break
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}
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fill, stroke := compressionObjectPattern(object)
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if fill == nil && stroke == nil {
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continue
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}
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hash := sha256.New()
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var size int64
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x := newOFDXML(convertWriter{writer: hash, count: &size, context: e.output.ctx})
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x.ctx = e.output.ctx
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x.color("FillColor", fill)
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x.color("StrokeColor", (*FillColor)(stroke))
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if err := x.finish(); err != nil {
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return err
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}
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if size < compressionPatternMinimum {
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continue
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}
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key := [32]byte(hash.Sum(nil))
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paint := paints[key]
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if paint == nil {
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if len(paints) == compressionPatternLimit {
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continue
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}
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paint = &compressionPatternPaint{fill: fill, stroke: stroke}
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paints[key] = paint
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} else if !reflect.DeepEqual(paint.fill, fill) || !reflect.DeepEqual(paint.stroke, stroke) {
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continue
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}
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paint.count++
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uses = append(uses, compressionPatternUse{pi, li, oi, paint})
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}
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}
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}
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var copied bool
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lastPage, lastLayer := -1, -1
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for _, use := range uses {
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if err := e.output.ctx.Err(); err != nil {
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return err
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}
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if use.paint.count < 2 {
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continue
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}
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if !copied {
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e.pages = slices.Clone(e.pages)
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e.resources = slices.Clone(e.resources)
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copied = true
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}
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if use.paint.id == "" {
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id, err := e.addEditorDrawParam(DrawParam{FillColor: use.paint.fill, StrokeColor: use.paint.stroke})
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if err != nil {
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return err
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}
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use.paint.id = id
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}
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if use.page != lastPage {
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e.pages[use.page].Content.Layer = slices.Clone(e.pages[use.page].Content.Layer)
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lastPage, lastLayer = use.page, -1
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}
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layer := &e.pages[use.page].Content.Layer[use.layer]
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if use.layer != lastLayer {
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layer.Objects = slices.Clone(layer.Objects)
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lastLayer = use.layer
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}
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object := &layer.Objects[use.object]
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if object.Type == "PathObject" {
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object.PathObject.DrawParam = use.paint.id
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object.PathObject.FillColor, object.PathObject.StrokeColor = nil, nil
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} else {
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object.TextObject.DrawParam = use.paint.id
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object.TextObject.FillColor, object.TextObject.StrokeColor = nil, nil
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}
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}
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return nil
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}
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// compressionObjectPattern 筛选没有原文及绘制参数继承的底纹对象
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// 入参: object 图形对象
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// 返回: *FillColor 填充颜色, *StrokeColor 描边颜色,不适用时均为空
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func compressionObjectPattern(object GraphicObject) (*FillColor, *StrokeColor) {
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if object.origin != nil {
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return nil, nil
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}
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var fill *FillColor
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var stroke *StrokeColor
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switch object.Type {
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case "PathObject":
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if object.PathObject.DrawParam != "" {
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return nil, nil
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}
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fill, stroke = object.PathObject.FillColor, object.PathObject.StrokeColor
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case "TextObject":
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if object.TextObject.DrawParam != "" {
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return nil, nil
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}
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fill, stroke = object.TextObject.FillColor, object.TextObject.StrokeColor
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default:
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return nil, nil
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}
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if fill != nil && fill.Pattern != nil || stroke != nil && stroke.Pattern != nil {
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return fill, stroke
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}
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return nil, nil
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}
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