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// Copyright 2025-2026 肖其顿 (XIAO QI DUN)
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ofdgo
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import (
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"bytes"
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"io"
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"io/fs"
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"os"
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"path"
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"path/filepath"
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"runtime"
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"sort"
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"github.com/tdewolff/canvas"
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)
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// fontSourceKind 字体来源类型
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type fontSourceKind uint8
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const (
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fontSourceFile fontSourceKind = iota
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fontSourceFS
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fontSourceSystem
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)
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// fontSource 字体来源
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type fontSource struct {
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kind fontSourceKind
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index int
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face int
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name string
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exact bool
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priority int
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}
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// fontSourceKey 字体来源去重键
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type fontSourceKey struct {
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kind fontSourceKind
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index int
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face int
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name string
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}
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// fontCacheKey 字体加载缓存键
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type fontCacheKey struct {
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fontSourceKey
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style canvas.FontStyle
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}
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// loadFont 加载字体
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// 入参: fontID 字体ID
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// 返回: *canvas.FontFamily 字体族
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func (r *Renderer) loadFont(fontID string) *canvas.FontFamily {
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if ff, ok := r.fontMap[fontID]; ok {
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return ff
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}
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resolved, err := r.ResolveFont(fontID, false)
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if err != nil {
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r.renderError = err
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return nil
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}
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of := r.Reader.fontCache[fontID]
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if len(resolved.Data) == 0 {
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return nil
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}
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if of == nil {
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of = &Font{ID: fontID, FontName: "default"}
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}
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fontData := resolved.Data
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fontStyle := canvasFontStyle(of)
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ff := canvas.NewFontFamily(of.FontName)
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if of.FontFile != "" {
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if cidMap := getCFFCIDRuneMap(fontData); len(cidMap) > 0 {
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r.fontCIDMap[fontID] = cidMap
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}
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if _, fixedData, mapping, _, err := FixFontDataAggressive(fontData, true, true); err == nil {
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fontData = fixedData
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if mapping != nil {
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inv := make(map[uint16]rune)
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for k, v := range mapping {
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if k == packedGlyphRune(v) {
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inv[v] = k
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}
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}
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for k, v := range mapping {
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if _, ok := inv[v]; !ok {
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inv[v] = k
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}
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}
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r.fontGIDMap[fontID] = inv
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}
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}
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}
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if err := ff.LoadFont(fontData, 0, fontStyle); err != nil {
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r.renderError = err
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return nil
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}
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if r.Reader.fontCache[fontID] != nil {
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r.fontMap[fontID] = ff
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}
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return ff
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}
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// canvasFontStyle 获取Canvas字体样式
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// 入参: font OFD字体定义
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// 返回: canvas.FontStyle Canvas字体样式
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func canvasFontStyle(font *Font) canvas.FontStyle {
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var style canvas.FontStyle
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if font.Bold {
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style |= canvas.FontBold
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}
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if font.Italic {
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style |= canvas.FontItalic
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}
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return style
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}
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// fontSources 获取字体来源列表
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// 入参: fontID 字体ID, font OFD字体定义, style Canvas字体样式
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// 返回: []fontSource 字体来源列表
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func (r *Renderer) fontSources(fontID string, font *Font, style canvas.FontStyle) []fontSource {
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if sources, ok := r.fontSourceCache[fontID]; ok {
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return sources
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}
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bold := style&canvas.FontBold != 0
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italic := style&canvas.FontItalic != 0
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names := []string{font.FontName, font.FamilyName}
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sources := make([]fontSource, 0)
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seen := make(map[fontSourceKey]bool)
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for _, dir := range r.fontDirs {
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for _, match := range r.matchFontFiles(dir, names, bold, italic) {
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sources = appendFontSource(sources, seen, fontSource{kind: fontSourceFile, name: match.name, face: match.face, exact: true, priority: min(match.priority, 0)})
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}
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}
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for index := range r.fontFS {
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for _, match := range r.matchFontFS(index, names, bold, italic) {
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sources = appendFontSource(sources, seen, fontSource{kind: fontSourceFS, index: index, name: match.name, face: match.face, exact: true, priority: min(match.priority, 0)})
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}
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}
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sortFontSources(sources)
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systemStart := len(sources)
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if canLoadSystemFonts() {
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for _, dir := range systemFontDirs() {
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for _, match := range r.matchFontFiles(dir, names, bold, italic) {
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sources = appendFontSource(sources, seen, fontSource{kind: fontSourceFile, name: match.name, face: match.face, exact: true, priority: min(match.priority, 0)})
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}
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}
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for _, name := range fontSystemNames(names...) {
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source := fontSource{kind: fontSourceSystem, name: name, exact: true}
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for i, requested := range names {
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if fontNormalizeName(name) == fontNormalizeName(requested) {
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source.priority = (i - len(names)) * 2
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break
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}
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}
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sources = appendFontSource(sources, seen, source)
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}
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}
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sortFontSources(sources[systemStart:])
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for index := range r.fontFS {
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for _, match := range r.matchFontFS(index, nil, bold, italic) {
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sources = appendFontSource(sources, seen, fontSource{kind: fontSourceFS, index: index, name: match.name, face: match.face})
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}
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}
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for index, fsys := range r.fontFS {
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names, _ := fs.Glob(fsys, "*")
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for _, name := range names {
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sources = appendFontSource(sources, seen, fontSource{kind: fontSourceFS, index: index, name: name})
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}
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}
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r.fontSourceCache[fontID] = sources
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return sources
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}
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// sortFontSources 将完整名称匹配排在回退候选之前
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// 入参: sources 字体来源列表
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func sortFontSources(sources []fontSource) {
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sort.SliceStable(sources, func(i, j int) bool {
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return sources[i].priority < sources[j].priority
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})
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}
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// appendFontSource 追加字体来源
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// 入参: sources 字体来源列表, seen 去重映射, source 字体来源
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// 返回: []fontSource 字体来源列表
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func appendFontSource(sources []fontSource, seen map[fontSourceKey]bool, source fontSource) []fontSource {
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if source.name == "" {
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return sources
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}
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key := fontSourceKey{kind: source.kind, index: source.index, name: source.name, face: source.face}
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if seen[key] {
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return sources
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}
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seen[key] = true
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return append(sources, source)
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}
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// fontSourceMatch 获取匹配的字体来源
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// 入参: fontID 字体ID, font OFD字体定义, exact 是否禁止无关回退
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// 返回: fontSource 字体来源, *canvas.FontFamily 已加载的字体族,未匹配时为空
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func (r *Renderer) fontSourceMatch(fontID string, font *Font, exact bool) (fontSource, *canvas.FontFamily) {
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if source, ok := r.fontSourceUsed[fontID]; ok && (!exact || source.exact) && r.fontMap[fontID] != nil {
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return source, r.fontMap[fontID]
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}
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style := canvasFontStyle(font)
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for _, source := range r.fontSources(fontID, font, style) {
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if exact && !source.exact {
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continue
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}
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key := fontCacheKey{fontSourceKey: fontSourceKey{kind: source.kind, index: source.index, name: source.name, face: source.face}, style: style}
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if cached, ok := r.fontCache[key]; ok {
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if cached != nil {
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return source, cached
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}
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continue
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}
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family := canvas.NewFontFamily(font.FontName)
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if loaded := r.loadFontSource(family, source, style); loaded != nil {
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return source, loaded
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}
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}
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return fontSource{}, nil
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}
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// loadFontSource 加载字体来源
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// 入参: family 字体族, source 字体来源, style Canvas字体样式
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// 返回: *canvas.FontFamily 字体族
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func (r *Renderer) loadFontSource(family *canvas.FontFamily, source fontSource, style canvas.FontStyle) *canvas.FontFamily {
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key := fontCacheKey{fontSourceKey: fontSourceKey{kind: source.kind, index: source.index, name: source.name, face: source.face}, style: style}
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if cached, ok := r.fontCache[key]; ok {
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return cached
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}
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var err error
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var data []byte
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switch source.kind {
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case fontSourceFile:
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data, err = os.ReadFile(source.name)
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case fontSourceFS:
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data, err = fs.ReadFile(r.fontFS[source.index], source.name)
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case fontSourceSystem:
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err = family.LoadSystemFont(source.name, style)
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}
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if err == nil && source.kind != fontSourceSystem {
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if bytes.HasPrefix(data, []byte("ttcf")) {
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data, err = extractCollectionFont(data, source.face)
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}
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if err == nil {
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err = family.LoadFont(data, 0, style)
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}
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}
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if err != nil {
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r.fontCache[key] = nil
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return nil
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}
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r.fontCache[key] = family
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return family
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}
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// matchFontFiles 查找字体文件
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// 入参: dir 字体目录, names 字体名称, bold 是否粗体, italic 是否斜体
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// 返回: []fontFileMatch 字体匹配列表
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func (r *Renderer) matchFontFiles(dir string, names []string, bold, italic bool) []fontFileMatch {
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candidates, ok := r.fontDirCandidates[dir]
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if !ok {
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files, _ := filepath.Glob(filepath.Join(dir, "*"))
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candidates = fontFileCandidates(files, filepath.Base)
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for i, candidate := range candidates {
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file, err := os.Open(candidate.name)
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if err != nil {
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continue
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}
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candidates = appendFontFileNames(candidates, i, fontFileNames(file))
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file.Close()
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}
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r.fontDirCandidates[dir] = candidates
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}
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return fontFileMatches(candidates, names, bold, italic)
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}
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// matchFontFS 匹配字体文件系统中的字体名称
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// 入参: index 字体文件系统索引, names 字体名称, bold 是否粗体, italic 是否斜体
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// 返回: []fontFileMatch 字体匹配列表
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func (r *Renderer) matchFontFS(index int, names []string, bold, italic bool) []fontFileMatch {
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fsys := r.fontFS[index]
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if fonts, ok := fsys.(*FontFS); ok {
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return fonts.matchStyle(names, bold, italic)
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}
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candidates, ok := r.fontFSCandidates[index]
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if !ok {
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files, _ := fs.Glob(fsys, "*")
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candidates = fontFileCandidates(files, path.Base)
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for i, candidate := range candidates {
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file, err := fsys.Open(candidate.name)
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if err != nil {
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continue
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}
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reader, ok := file.(io.ReaderAt)
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if !ok {
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data, _ := io.ReadAll(file)
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reader = bytes.NewReader(data)
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}
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candidates = appendFontFileNames(candidates, i, fontFileNames(reader))
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file.Close()
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}
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r.fontFSCandidates[index] = candidates
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}
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return fontFileMatches(candidates, names, bold, italic)
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}
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// systemFontDirs 获取系统字体目录
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// 返回: []string 字体目录列表
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func systemFontDirs() []string {
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switch runtime.GOOS {
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case "android":
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return []string{"/product/fonts", "/system/fonts"}
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case "darwin":
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return []string{`/Library/Fonts`}
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case "linux":
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return []string{`/usr/share/fonts`}
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case "windows":
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return []string{`C:\Windows\Fonts`}
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}
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return nil
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}
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