feat(后端架构): 接入GoGPU渲染,支持后端切换
build.yaml / build (push) Successful in 43s

This commit is contained in:
xiaoqidun committed 2026-09-23 13:42:55 +08:00
1 parent 87af84e4cd
commit 73472c5d4b
36 files changed
+2052 -609

No files matched your search

+4 -58
View File
@@ -21,8 +21,6 @@ import (
"strings"
"unicode"
"unicode/utf8"
"github.com/tdewolff/canvas"
)
// textPageTokens 保留文字及其复合图元和裁剪,跳过独立路径与图片
@@ -92,22 +90,14 @@ type TextMatch struct {
Boxes []Box `json:"boxes"`
}
// PageText 提取页面及启用注释的原文,复用当前字体配置和渲染位置计算
// PageText 提取页面及启用注释的原文,复用当前编译器的字体和几何语义
// 入参: page 页面内容
// 返回: *PageText 页面文字, error 错误信息
func (r *Renderer) PageText(page *PageContent) (*PageText, error) {
box, err := r.GetPageBox(page)
if err != nil {
return nil, err
if r.backends.Compiler == nil {
return nil, fmt.Errorf("%w: page text", ErrBackendUnavailable)
}
renderer := *r
renderer.OnPageText = nil
renderer.pageText = &PageText{}
renderer.textOnly = true
if err := renderer.renderPageToContext(canvas.NewContext(canvas.New(box.W, box.H)), page, false); err != nil {
return nil, err
}
return renderer.pageText, nil
return r.backends.Compiler.PageText(r, page)
}
// PageTextByIndex 按页面索引提取文字,避免解析独立路径和图片图元
@@ -230,17 +220,6 @@ func textGlyphSpans(runes []rune, transforms map[int]textGlyphTransform, offset
return spans
}
// textPathBox 将字形轮廓转换为页面区域
// 入参: path 字形轮廓, pageH 页面高度
// 返回: Box 字符区域
func textPathBox(path *canvas.Path, pageH float64) Box {
if path.Empty() {
return Box{}
}
bounds := path.Bounds()
return Box{X: bounds.X0, Y: pageH - bounds.Y1, W: bounds.X1 - bounds.X0, H: bounds.Y1 - bounds.Y0}
}
// unionTextBox 合并同一字符的字形区域
// 入参: a 已有区域, b 新区域
// 返回: Box 合并区域
@@ -254,36 +233,3 @@ func unionTextBox(a, b Box) Box {
x, y := math.Min(a.X, b.X), math.Min(a.Y, b.Y)
return Box{X: x, Y: y, W: math.Max(a.X+a.W, b.X+b.W) - x, H: math.Max(a.Y+a.H, b.Y+b.H) - y}
}
// addSpan 收集字形选择区域,同一原文区间的多个字形合并为一项
// 入参: start 起始字符, end 结束字符, bounds 字形布局区域, m 字形变换, clip 裁剪路径, pageH 页面高度
func (run *TextRun) addSpan(start, end int, bounds canvas.Rect, m canvas.Matrix, clip *canvas.Path, pageH float64) {
if m.Det() == 0 {
return
}
if clip != nil {
path := canvas.Rectangle(bounds.W(), bounds.H()).Translate(bounds.X0, bounds.Y0).Transform(m)
path = applyClipPath(path, clip)
if path.Empty() {
return
}
bounds = path.Transform(m.Inv()).Bounds()
}
if bounds.W() < 0 || bounds.H() <= 0 {
return
}
m = canvas.Matrix{{1, 0, 0}, {0, -1, pageH}}.Mul(m).Translate(bounds.X0, bounds.Y1).Scale(bounds.W(), -bounds.H())
span := TextSpan{Start: start, End: end}
if n := len(run.Spans); n > 0 && run.Spans[n-1].Start == start && run.Spans[n-1].End == end {
span = run.Spans[n-1]
v := span.Matrix
previous := canvas.Matrix{{v[0], v[2], v[4]}, {v[1], v[3], v[5]}}
if previous.Det() != 0 {
bounds = canvas.Rect{X1: 1, Y1: 1}.Add(canvas.Rect{X1: 1, Y1: 1}.Transform(previous.Inv().Mul(m)))
m = previous.Translate(bounds.X0, bounds.Y0).Scale(bounds.W(), bounds.H())
}
run.Spans = run.Spans[:n-1]
}
span.Matrix = [6]float64{m[0][0], m[1][0], m[0][1], m[1][1], m[0][2], m[1][2]}
run.Spans = append(run.Spans, span)
}