mirror of
https://github.com/xiaoqidun/ofdgo.git
synced 2026-08-30 12:12:40 +08:00
+17
-117
@@ -1018,14 +1018,17 @@ func (r *Renderer) renderText(ctx *canvas.Context, obj TextObject, pageH float64
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return
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}
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face := ff.Face(sizePt, fillPaint, fontStyle, canvas.FontNormal)
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glyphRunes := r.textObjectGlyphRunes(fontID, obj)
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glyphTransforms := r.textObjectGlyphTransforms(fontID, obj)
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codePos := 0
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for _, tc := range obj.TextCode {
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var runes []rune
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var glyphs []textGlyph
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if tc.Index != "" {
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runes = r.parseIndexRunes(tc.Index, fontID)
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glyphs = textRuneGlyphs(runes)
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} else {
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runes = []rune(tc.Value)
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runes = textCodeRunes(tc.Value)
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glyphs = textCodeGlyphs(runes, glyphTransforms, codePos)
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}
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dxs, dys := parseFloats(tc.DeltaX), parseFloats(tc.DeltaY)
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xs, ys := parseFloats(tc.X), parseFloats(tc.Y)
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@@ -1037,20 +1040,15 @@ func (r *Renderer) renderText(ctx *canvas.Context, obj TextObject, pageH float64
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if len(ys) > 0 {
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cy = ys[0]
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}
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for i, run := range runes {
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str := string(run)
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if embeddedFont && tc.Index == "" && glyphRunes != nil {
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if mapped, ok := glyphRunes[codePos+i]; ok {
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str = string(mapped)
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}
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}
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for i, glyph := range glyphs {
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str := glyph.Text
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if i < len(xs) {
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cx = xs[i]
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} else if i > 0 {
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if dx, ok := textDelta(dxs, i-1); ok {
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cx += dx
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} else if len(dys) == 0 {
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cx += face.TextWidth(str) * hScale
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cx += textGlyphWidth(face, glyph) * hScale
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}
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}
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if i < len(ys) {
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@@ -1069,17 +1067,17 @@ func (r *Renderer) renderText(ctx *canvas.Context, obj TextObject, pageH float64
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tx, ty := ctm.Transform(cx, cy)
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canvasX, canvasY = tx+bx, pageH-(ty+by)
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}
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textWidth := face.TextWidth(str) * hScale
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textWidth := textGlyphWidth(face, glyph) * hScale
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glyphFillPaint := fillPaint
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if fillColorNode != nil && fillColorNode.AxialShd != nil {
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glyphFillPaint = parseFillPaint(fillColorNode, bx, by, pageH, canvasX, canvasY)
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}
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advanceLimit := textGlyphAdvanceLimit(dxs, dys, xs, i, len(runes), cx)
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advanceLimit := textGlyphAdvanceLimit(dxs, dys, xs, i, len(glyphs), cx)
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if glyphFillPaint != nil {
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ctx.SetFill(glyphFillPaint)
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drawGlyph := func(x, y float64) {
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if drawAsPath {
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path, width := face.ToPath(str)
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if drawAsPath || glyph.GlyphID >= 0 {
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path, width := textGlyphPath(face, glyph)
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scaleX := hScale
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if advanceLimit > 0 && width*scaleX > advanceLimit {
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scaleX = advanceLimit / width
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@@ -1095,12 +1093,12 @@ func (r *Renderer) renderText(ctx *canvas.Context, obj TextObject, pageH float64
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ctx.DrawPath(x, y, path)
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}
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} else {
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if hScale != 1 {
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scaled := hScale != 1
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if scaled {
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ctx.Push()
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ctx.Translate(x, y)
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ctx.Scale(hScale, 1)
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x, y = 0, 0
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defer ctx.Pop()
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}
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textFace := face
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if fillColorNode != nil && fillColorNode.AxialShd != nil {
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@@ -1108,6 +1106,9 @@ func (r *Renderer) renderText(ctx *canvas.Context, obj TextObject, pageH float64
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}
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text := canvas.NewTextLine(textFace, str, canvas.Left)
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ctx.DrawText(x, y, text)
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if scaled {
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ctx.Pop()
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}
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}
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}
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if useTextMatrix {
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@@ -1144,47 +1145,6 @@ func (r *Renderer) renderText(ctx *canvas.Context, obj TextObject, pageH float64
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ctx.Pop()
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}
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// textGlyphAdvanceLimit 获取显式字形推进宽度
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// 入参: dxs X方向偏移, dys Y方向偏移, xs X坐标列表, index 字形索引, count 字形数量, currentX 当前X坐标
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// 返回: float64 推进宽度
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func textGlyphAdvanceLimit(dxs, dys, xs []float64, index int, count int, currentX float64) float64 {
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if index+1 >= count || len(dys) > 0 {
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return 0
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}
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if index+1 < len(xs) {
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if advance := xs[index+1] - currentX; advance > 0 {
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return advance
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}
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}
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if advance, ok := textDelta(dxs, index); ok && advance > 0 {
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return advance
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}
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return 0
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}
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// textCodePositioned 判断文本编码是否带显式定位
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// 入参: textCode 文本编码
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// 返回: bool 是否带显式定位
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func textCodePositioned(textCode TextCode) bool {
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return strings.TrimSpace(textCode.DeltaX) != "" ||
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strings.TrimSpace(textCode.DeltaY) != "" ||
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len(parseFloats(textCode.X)) > 1 ||
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len(parseFloats(textCode.Y)) > 1
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}
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// textDelta 获取文本偏移量
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// 入参: deltas 偏移量数组, index 偏移量索引
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// 返回: float64 偏移量, bool 是否存在
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func textDelta(deltas []float64, index int) (float64, bool) {
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if len(deltas) == 0 {
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return 0, false
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}
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if index < len(deltas) {
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return deltas[index], true
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}
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return deltas[len(deltas)-1], true
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}
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// hasTextMatrix 判断文本是否需要应用字形变换
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// 入参: ctm 变换矩阵
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// 返回: bool 是否需要变换
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@@ -1384,66 +1344,6 @@ func (r *Renderer) textObjectFontID(text TextObject) string {
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return fontID
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}
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// textObjectGlyphRunes 获取文本对象的字形映射
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// 入参: fontID 字体ID, text 文本对象
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// 返回: map[int]rune 文本位置到包装字体字符的映射
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func (r *Renderer) textObjectGlyphRunes(fontID string, text TextObject) map[int]rune {
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if fontID == "" || len(text.CGTransform) == 0 {
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return nil
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}
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result := make(map[int]rune)
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for _, transform := range text.CGTransform {
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glyphs := parseInts(transform.Glyphs)
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count := len(glyphs)
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if transform.GlyphCount > 0 && transform.GlyphCount < count {
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count = transform.GlyphCount
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}
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if transform.CodeCount > 0 && transform.CodeCount < count {
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count = transform.CodeCount
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}
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if count == 0 {
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continue
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}
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if transform.CodeCount > 0 && transform.GlyphCount > 0 && transform.CodeCount != transform.GlyphCount {
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continue
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}
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for i := 0; i < count; i++ {
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if mapped, ok := r.fontGlyphRune(fontID, glyphs[i]); ok {
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result[transform.CodePosition+i] = mapped
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}
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}
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}
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if len(result) == 0 {
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return nil
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}
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return result
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}
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// fontGlyphRune 获取字形ID对应的包装字体字符
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// 入参: fontID 字体ID, glyphID 字形ID或CID
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// 返回: rune 包装字体字符, bool 是否存在
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func (r *Renderer) fontGlyphRune(fontID string, glyphID int) (rune, bool) {
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if glyphID < 0 || glyphID > 0xFFFF {
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return 0, false
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}
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id := uint16(glyphID)
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if r.FontCIDMap != nil {
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if mapping := r.FontCIDMap[fontID]; mapping != nil {
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if mapped, ok := mapping[id]; ok {
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return mapped, true
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}
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}
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}
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if r.FontGIDMap != nil {
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if mapping := r.FontGIDMap[fontID]; mapping != nil {
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if mapped, ok := mapping[id]; ok {
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return mapped, true
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}
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}
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}
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return 0, false
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}
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// renderStamp 渲染印章
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// 入参: ctx 画布上下文, s 印章对象, pageH 页面高度
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func (r *Renderer) renderStamp(ctx *canvas.Context, s Stamp, pageH float64) {
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