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@@ -144,10 +144,10 @@ func (CanvasBackend) Combine(left, right GeometryPath, operation GeometryOperati
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return *geometryFromCanvasPath(result), nil
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}
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// Stroke 将绝对长度虚线与描边转换为填充区域,曲线按指定精度展开
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// Stroke 将绝对长度虚线与描边转换为填充区域,几何后端异常时使用本库非零描边
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// 入参: path 页面路径, options 描边样式
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// 返回: GeometryPath 描边区域, error 样式或路径错误
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func (CanvasBackend) Stroke(path GeometryPath, options StrokeOptions) (GeometryPath, error) {
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func (CanvasBackend) Stroke(path GeometryPath, options StrokeOptions) (result GeometryPath, err error) {
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if err := validateStroke(options); err != nil {
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return nil, err
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}
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@@ -162,6 +162,15 @@ func (CanvasBackend) Stroke(path GeometryPath, options StrokeOptions) (GeometryP
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if tolerance == 0 {
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tolerance = canvas.Tolerance
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}
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options.Tolerance = tolerance
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defer func() {
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if failure := recover(); failure != nil {
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result, err = path.Stroke(options)
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if err != nil {
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err = fmt.Errorf("stroke fallback after %v: %w", failure, err)
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}
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}
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}()
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style := pathStyle{lineJoin: canvas.MiterJoin, lineCap: canvas.ButtCap, miterLimit: defaultMiterLimit}
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style.applyLineJoin(options.Join, options.MiterLimit)
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style.lineCap = pathLineCap(options.Cap, style.lineCap)
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@@ -229,17 +238,50 @@ func canvasStrokePath(geometry GeometryBackend, path *canvas.Path, options Strok
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return geometryToCanvasPath(&outline)
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}
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// canvasStrokeFillPath 为直接非零填充展开复杂描边,不将重叠轮廓交给区域运算
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// 入参: geometry 几何后端, path Canvas路径, options 描边样式
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// 返回: *canvas.Path 描边轮廓, error 几何错误
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func canvasStrokeFillPath(geometry GeometryBackend, path *canvas.Path, options StrokeOptions) (*canvas.Path, error) {
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if canvasNativeStroke(geometry) && !slices.Contains(options.Dashes, 0) {
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if options.Tolerance == 0 {
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options.Tolerance = canvas.Tolerance
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}
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if err := validateStroke(options); err != nil {
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return nil, err
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}
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if len(path.Dash(options.DashOffset, options.Dashes...).Data()) > 256 {
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outline, err := geometryFromCanvasPath(path).Stroke(options)
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if err != nil {
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return canvasStrokePath(geometry, path, options)
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}
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return geometryToCanvasPath(&outline)
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}
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}
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return canvasStrokePath(geometry, path, options)
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}
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// canvasFillClip 检查描边轮廓能否直接填充或按凸窗口独立裁剪
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// 入参: clip 裁剪路径
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// 返回: bool 是否不要求整理重叠区域
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func canvasFillClip(clip *canvas.Path) bool {
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if clip == nil {
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return true
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}
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_, ok := convexCanvasPolygon(clip)
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return ok
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}
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// strokeCanvasPath 将文字和复杂画刷的描边交给配置的几何后端
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// 入参: path Canvas路径, width 描边宽度, cap 线帽, join 连接
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// 返回: *canvas.Path 描边轮廓
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func (r *Renderer) strokeCanvasPath(path *canvas.Path, width float64, cap canvas.Capper, join canvas.Joiner) *canvas.Path {
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return r.strokeDashedCanvasPath(path, width, cap, join, 0, nil)
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return r.strokeDashedCanvasPath(path, width, cap, join, 0, nil, false)
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}
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// strokeDashedCanvasPath 通过公共几何后端展开虚线和线帽,保留零长度绘制段
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// 入参: path 路径, width 线宽, cap 线帽, join 连接, offset 虚线偏移, dashes 虚线数组
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// 入参: path 路径, width 线宽, cap 线帽, join 连接, offset 虚线偏移, dashes 虚线数组, fill 是否直接填充或凸窗口裁剪
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// 返回: *canvas.Path 描边填充轮廓
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func (r *Renderer) strokeDashedCanvasPath(path *canvas.Path, width float64, cap canvas.Capper, join canvas.Joiner, offset float64, dashes []float64) *canvas.Path {
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func (r *Renderer) strokeDashedCanvasPath(path *canvas.Path, width float64, cap canvas.Capper, join canvas.Joiner, offset float64, dashes []float64, fill bool) *canvas.Path {
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geometry, err := r.Geometry()
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if err != nil {
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r.renderError = err
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@@ -247,7 +289,11 @@ func (r *Renderer) strokeDashedCanvasPath(path *canvas.Path, width float64, cap
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}
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options := canvasStrokeOptions(width, cap, join, canvas.Tolerance)
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options.DashOffset, options.Dashes = offset, dashes
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result, err := canvasStrokePath(geometry, path, options)
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stroke := canvasStrokePath
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if fill {
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stroke = canvasStrokeFillPath
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}
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result, err := stroke(geometry, path, options)
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if err != nil {
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r.renderError = err
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return &canvas.Path{}
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