refactor(重构提升): 优化转换渲染与资源压缩
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xiaoqidun committed 2026-10-06 17:53:24 +08:00
1 parent bcb9f98f8b
commit 3959664448
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@@ -261,6 +261,7 @@ func semanticGradient(paint Paint, matrix Matrix) (*RasterGradient, Matrix) {
period = s.MapUnit / length
}
g := &RasterGradient{Start: RasterPoint{s.Start.X, s.Start.Y}, End: RasterPoint{s.End.X, s.End.Y}, R0: s.StartRadius, R1: s.EndRadius, Stops: s.Stops, Spread: &RasterSpread{Extend: extend, MapType: s.MapType, Period: period}}
g.Sample = s.Sample
if paint.Kind == PaintRadial {
g.Kind = RasterRadial
if s.Eccentricity > 0 && s.Eccentricity < 1 {